Struct AvailableSystemResource
- Defined in File fragment_scheduler.hpp 
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struct AvailableSystemResource
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Public Functions - 
bool has_enough_resources(const SystemResourceRequirement &resource_requirement) const
 Public Members - 
std::string app_worker_id
 - 
std::unordered_set<std::string> target_fragments
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int32_t cpu = 0
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int32_t gpu = 0
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uint64_t memory = 0
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uint64_t gpu_memory = 0
 
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bool has_enough_resources(const SystemResourceRequirement &resource_requirement) const