NVIDIA Holoscan SDK v1.0.3
Holoscan 1.0.3

Program Listing for File std_component_serializer.hpp

Return to documentation for file (include/holoscan/core/resources/gxf/std_component_serializer.hpp)

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/* * SPDX-FileCopyrightText: Copyright (c) 2022-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HOLOSCAN_CORE_RESOURCES_GXF_STD_COMPONENT_SERIALIZER_HPP #define HOLOSCAN_CORE_RESOURCES_GXF_STD_COMPONENT_SERIALIZER_HPP #include <memory> #include <vector> #include "../../gxf/gxf_resource.hpp" #include "./unbounded_allocator.hpp" namespace holoscan { class StdComponentSerializer : public gxf::GXFResource { public: HOLOSCAN_RESOURCE_FORWARD_ARGS_SUPER(StdComponentSerializer, GXFResource) StdComponentSerializer() = default; const char* gxf_typename() const override { return "nvidia::gxf::StdComponentSerializer"; } void setup(ComponentSpec& spec) override; void initialize() override; private: Parameter<std::shared_ptr<holoscan::Allocator>> allocator_; }; } // namespace holoscan #endif/* HOLOSCAN_CORE_RESOURCES_GXF_STD_COMPONENT_SERIALIZER_HPP */

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