Submit Search
NVIDIA Developer
Blog
Forums
Join
Submit Search
NVIDIA Developer
Blog
Forums
Join
Menu
Clara Holoscan v0.2.0
Submit Search
Submit Search
NVIDIA Docs Hub
NVIDIA Holoscan
Clara Holoscan v0.2.0
Function createGLSLShaderFromFile(GLenum, GLuint&, const std::string&)
1.0
Function createGLSLShaderFromFile(GLenum, GLuint&, const std::string&)
Defined in
File opengl_utils.cpp
Function Documentation
bool
createGLSLShaderFromFile
(
GLenum
shader_type
,
GLuint
&
shader
,
const
std
::
string
&
shader_filename
)
© Copyright 2022, NVIDIA.
Last updated on Jun 28, 2023.
Close
content here