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Function createGLSLShaderFromFile(GLenum, GLuint&, const std::string&)
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NVIDIA Holoscan
Clara Holoscan v0.2.0
Function createGLSLShaderFromFile(GLenum, GLuint&, const std::string&)
Defined in
File opengl_utils.hpp
Function Documentation
bool
createGLSLShaderFromFile
(
GLenum
shader_type
,
GLuint
&
shader
,
const
std
::
string
&
shader_filename
)
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Last updated on Jun 28, 2023.