NVIDIA Holoscan SDK v2.3.0
Holoscan v2.3.0

Program Listing for File gxf_scheduler.hpp

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/* * SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HOLOSCAN_CORE_GXF_GXF_SCHEDULER_HPP #define HOLOSCAN_CORE_GXF_GXF_SCHEDULER_HPP #include <memory> #include <string> #include <utility> #include "../scheduler.hpp" #include "./gxf_component.hpp" #include "gxf/std/clock.hpp" #include "../resources/gxf/clock.hpp" namespace holoscan::gxf { // note: in GXF there is also a System class that inherits from Component // and is the parent of Scheduler class GXFScheduler : public holoscan::Scheduler, public GXFComponent { public: HOLOSCAN_SCHEDULER_FORWARD_ARGS_SUPER(GXFScheduler, holoscan::Scheduler) GXFScheduler() = default; virtual std::shared_ptr<Clock> clock() = 0; virtual const char* gxf_typename() const = 0; virtual nvidia::gxf::Clock* gxf_clock(); protected: // Make Fragment a friend class so it can call reset_graph_entities friend class holoscan::Fragment; void set_parameters() override; void reset_graph_entities() override; }; } // namespace holoscan::gxf #endif/* HOLOSCAN_CORE_GXF_GXF_SCHEDULER_HPP */

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