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/*
* SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HOLOSCAN_CORE_RESOURCES_GXF_ALLOCATOR_HPP
#define HOLOSCAN_CORE_RESOURCES_GXF_ALLOCATOR_HPP
#include <string>
#include <gxf/std/allocator.hpp>
#include "../../gxf/gxf_resource.hpp"
namespace holoscan {
enum struct MemoryStorageType { kHost = 0, kDevice = 1, kSystem = 2 };
class Allocator : public gxf::GXFResource {
public:
HOLOSCAN_RESOURCE_FORWARD_ARGS_SUPER(Allocator, GXFResource)
Allocator() = default;
Allocator(const std::string& name, nvidia::gxf::Allocator* component);
const char* gxf_typename() const override { return "nvidia::gxf::Allocator"; }
virtual bool is_available(uint64_t size);
// TODO(gbae): Introduce expected<> type
virtual nvidia::byte* allocate(uint64_t size, MemoryStorageType type);
virtual void free(nvidia::byte* pointer);
// Get the block size of this allocator, defaults to 1 for byte-based allocators
uint64_t block_size();
nvidia::gxf::Allocator* get() const;
};
} // namespace holoscan
#endif/* HOLOSCAN_CORE_RESOURCES_GXF_ALLOCATOR_HPP */