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Migrating I/O Buffer Allocation to Named Tensors#

TensorRT 10.x replaces the binding-based API with a name-based tensor API. Use num_io_tensors and get_tensor_name() to iterate over I/O tensors, and get_tensor_mode() to check whether a tensor is an input or output.

 1def allocate_buffers(self, engine):
 2'''
 3Allocates all buffers required for an engine; that is, host and device inputs and outputs.
 4'''
 5inputs = []
 6outputs = []
 7bindings = []
 8stream = cuda.Stream()
 9
10# binding is the name of input/output
11for binding in the engine:
12    size = trt.volume(engine.get_binding_shape(binding)) * engine.max_batch_size
13    dtype = trt.nptype(engine.get_binding_dtype(binding))
14
15    # Allocate host and device buffers
16    host_mem = cuda.pagelocked_empty(size, dtype) # page-locked memory buffer (won't be swapped to disk)
17    device_mem = cuda.mem_alloc(host_mem.nbytes)
18
19    # Append the device buffer address to device bindings.
20    # When cast to int, it's a linear index into the context's memory (like memory address).
21    bindings.append(int(device_mem))
22
23    # Append to the appropriate input/output list.
24    if engine.binding_is_input(binding):
25        inputs.append(self.HostDeviceMem(host_mem, device_mem))
26    else:
27        outputs.append(self.HostDeviceMem(host_mem, device_mem))
28
29return inputs, outputs, bindings, stream
 1def allocate_buffers(self, engine):
 2'''
 3Allocates all buffers required for an engine; that is, host and device inputs and outputs.
 4'''
 5inputs = []
 6outputs = []
 7bindings = []
 8stream = cuda.Stream()
 9
10for i in range(engine.num_io_tensors):
11    tensor_name = engine.get_tensor_name(i)
12    size = trt.volume(engine.get_tensor_shape(tensor_name))
13    dtype = trt.nptype(engine.get_tensor_dtype(tensor_name))
14
15    # Allocate host and device buffers
16    host_mem = cuda.pagelocked_empty(size, dtype) # page-locked memory buffer (won't be swapped to disk)
17    device_mem = cuda.mem_alloc(host_mem.nbytes)
18
19    # Append the device buffer address to device bindings.
20    # When cast to int, it's a linear index into the context's memory (like memory address).
21    bindings.append(int(device_mem))
22
23    # Append to the appropriate input/output list.
24    if engine.get_tensor_mode(tensor_name) == trt.TensorIOMode.INPUT:
25        inputs.append(self.HostDeviceMem(host_mem, device_mem))
26    else:
27        outputs.append(self.HostDeviceMem(host_mem, device_mem))
28
29return inputs, outputs, bindings, stream

Summary of Changes#

  • Changed from binding-based iteration to name-based API using num_io_tensors and get_tensor_name()

  • Replaced binding_is_input() with get_tensor_mode() to check I/O mode

Note

The HostDeviceMem helper class used in the examples above is a simple container that pairs host (CPU) and device (GPU) memory allocations. It is not part of the TensorRT API. A minimal implementation is:

from collections import namedtuple

HostDeviceMem = namedtuple("HostDeviceMem", ["host", "device"])

Migrating from enqueueV2 to enqueueV3 (Python)#

The examples below show TensorRT 8.x first, then TensorRT 10.x, for the same inference task. In TensorRT 10.x, enqueueV3 replaces enqueueV2: call set_tensor_address for each I/O tensor before execute_async_v3, as shown in the After tab.

 1# Allocate device memory for inputs.
 2d_inputs = [cuda.mem_alloc(input_nbytes) for binding in range(input_num)]
 3
 4# Allocate device memory for outputs.
 5h_output = cuda.pagelocked_empty(output_nbytes, dtype=np.float32)
 6d_output = cuda.mem_alloc(h_output.nbytes)
 7
 8# Transfer data from host to device.
 9cuda.memcpy_htod_async(d_inputs[0], input_a, stream)
10cuda.memcpy_htod_async(d_inputs[1], input_b, stream)
11cuda.memcpy_htod_async(d_inputs[2], input_c, stream)
12
13# Run inference
14context.execute_async_v2(bindings=[int(d_inp) for d_inp in d_inputs] + [int(d_output)], stream_handle=stream.handle)
15
16# Synchronize the stream
17stream.synchronize()
 1# Allocate device memory for inputs.
 2d_inputs = [cuda.mem_alloc(input_nbytes) for binding in range(input_num)]
 3
 4# Allocate device memory for outputs.
 5h_output = cuda.pagelocked_empty(output_nbytes, dtype=np.float32)
 6d_output = cuda.mem_alloc(h_output.nbytes)
 7
 8# Transfer data from host to device.
 9cuda.memcpy_htod_async(d_inputs[0], input_a, stream)
10cuda.memcpy_htod_async(d_inputs[1], input_b, stream)
11cuda.memcpy_htod_async(d_inputs[2], input_c, stream)
12
13# Setup tensor address
14bindings = [int(d_inputs[i]) for i in range(3)] + [int(d_output)]
15
16for i in range(engine.num_io_tensors):
17    context.set_tensor_address(engine.get_tensor_name(i), bindings[i])
18
19# Run inference
20context.execute_async_v3(stream_handle=stream.handle)
21
22# Synchronize the stream
23stream.synchronize()

Summary of Changes#

  • Added explicit tensor address setup using set_tensor_address() with tensor names

  • Changed from execute_async_v2() to execute_async_v3()

  • The bindings parameter is no longer passed to execute_async_v3(); tensor addresses must be set beforehand

Migrating Engine Builds to build_serialized_network#

The examples below show TensorRT 8.x first, then TensorRT 10.x, for the same engine build path. In TensorRT 10.x, build_serialized_network() is the standard build path and is always available. Omit the build_engine() / serialize() fallback from the 8.x sample, and check for a None return instead of catching AttributeError, as shown in the After tab.

1engine_bytes = None
2try:
3    engine_bytes = self.builder.build_serialized_network(self.network, self.config)
4except AttributeError:
5    engine = self.builder.build_engine(self.network, self.config)
6    engine_bytes = engine.serialize()
7    del engine
8assert engine_bytes
1engine_bytes = self.builder.build_serialized_network(self.network, self.config)
2if engine_bytes is None:
3    log.error("Failed to create engine")
4    sys.exit(1)

Summary of Changes#

  • The fallback to build_engine() and serialize() is no longer needed in TensorRT 10.x

  • build_serialized_network() is now the standard method and always available

  • Error handling should check for None return value instead of catching AttributeError