CudaExtension
Extension for CUDA operations.
- UUID: d63a98fa-7882-11eb-a917-b38f664f399c 
- Version: 2.0.0 
- Author: NVIDIA 
- License: LICENSE 
nvidia::gxf::CudaStream
Holds and provides access to native cudaStream_t.
nvidia::gxf::CudaStream handle must be allocated by nvidia::gxf::CudaStreamPool. Its lifecycle is valid until explicitly recycled through nvidia::gxf::CudaStreamPool.releaseStream() or implicitly until nvidia::gxf::CudaStreamPool is deactivated.
You may call stream() to get the native cudaStream_t handle, and to submit GPU operations. After the submission, GPU takes over the input tensors/buffers and keeps them in use. To prevent host carelessly releasing these in-use buffers, CUDA Codelet needs to call record(event, input_entity, sync_cb) to extend input_entity’s lifecycle until GPU completely consumes it.
Alternatively, you may call record(event, event_destroy_cb) for native cudaEvent_t operations and free in-use resource via event_destroy_cb.
It is required to have a nvidia::gxf::CudaStreamSync in the graph pipeline after all the CUDA operations. See more details in nvidia::gxf::CudaStreamSync
- Component ID: 5683d692-7884-11eb-9338-c3be62d576be 
- Defined in: gxf/cuda/cuda_stream.hpp 
nvidia::gxf::CudaStreamId
Holds CUDA stream Id to deduce nvidia::gxf::CudaStream handle.
stream_cid should be nvidia::gxf::CudaStream component id.
- Component ID: 7982aeac-37f1-41be-ade8-6f00b4b5d47c 
- Defined in: gxf/cuda/cuda_stream_id.hpp 
nvidia::gxf::CudaEvent
Holds and provides access to native cudaEvent_t handle.
When a nvidia::gxf::CudaEvent is created, you’ll need to initialize a native cudaEvent_t through init(flags, dev_id),  or set third party event through initWithEvent(event, dev_id, free_fnc). The event keeps valid until deinit is called explicitly otherwise gets recycled in destructor.
- Component ID: f5388d5c-a709-47e7-86c4-171779bc64f3 
- Defined in: gxf/cuda/cuda_event.hpp 
nvidia::gxf::CudaStreamPool
CudaStream allocation.
You must explicitly call allocateStream() to get a valid nvidia::gxf::CudaStream handle. This component would hold all the its allocated nvidia::gxf::CudaStream entities until releaseStream(stream) is called explicitly or the CudaStreamPool component is deactivated.
- Component ID: 6733bf8b-ba5e-4fae-b596-af2d1269d0e7 
- Base Type: nvidia::gxf::Allocator 
Parameters
dev_id
GPU device id.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_INT32 
- Default Value: 0 
stream_flags
Flag values to create CUDA streams.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_INT32 
- Default Value: 0 
stream_priority
Priority values to create CUDA streams.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_INT32 
- Default Value: 0 
reserved_size
User-specified file name without extension.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_INT32 
- Default Value: 1 
max_size
Maximum Stream Size.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_INT32 
- Default Value: 0, no limitation. 
nvidia::gxf::CudaStreamSync
Synchronize all CUDA streams which are carried by message entities.
This codelet is required to get connected in the graph pipeline after all CUDA ops codelets. When a message entity is received, it would find all of the nvidia::gxf::CudaStreamId in that message, and extract out each nvidia::gxf::CudaStream. With each CudaStream handle, it synchronizes all previous nvidia::gxf::CudaStream.record() events, along with all submitted GPU operations before this point.
CudaStreamSync must be set in the graph when nvidia::gxf::CudaStream.record() is used, otherwise it may cause memory leak.
- Component ID: 0d1d8142-6648-485d-97d5-277eed00129c 
- Base Type: nvidia::gxf::Codelet 
Parameters
rx
Receiver to receive all messages carrying nvidia::gxf::CudaStreamId.
- Flags: GXF_PARAMETER_FLAGS_NONE 
- Type: GXF_PARAMETER_TYPE_HANDLE 
- Handle Type: nvidia::gxf::Receiver 
tx
Transmitter to send messages to downstream.
- Flags: GXF_PARAMETER_FLAGS_OPTIONAL 
- Type: GXF_PARAMETER_TYPE_HANDLE 
- Handle Type: nvidia::gxf::Transmitter