NVIDIA Holoscan SDK v0.6
v0.6

Program Listing for File ucx_holoscan_component_serializer.hpp

Return to documentation for file (include/holoscan/core/resources/gxf/ucx_holoscan_component_serializer.hpp)

Copy
Copied!
            

/* * SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HOLOSCAN_CORE_RESOURCES_GXF_UCX_HOLOSCAN_COMPONENT_SERIALIZER_HPP #define HOLOSCAN_CORE_RESOURCES_GXF_UCX_HOLOSCAN_COMPONENT_SERIALIZER_HPP #include <memory> #include <vector> #include "../../gxf/gxf_resource.hpp" #include "./allocator.hpp" namespace holoscan { class UcxHoloscanComponentSerializer : public gxf::GXFResource { public: HOLOSCAN_RESOURCE_FORWARD_ARGS_SUPER(UcxHoloscanComponentSerializer, GXFResource) UcxHoloscanComponentSerializer() = default; const char* gxf_typename() const override { return "nvidia::gxf::UcxHoloscanComponentSerializer"; } void setup(ComponentSpec& spec) override; void initialize() override; private: Parameter<std::shared_ptr<holoscan::Allocator>> allocator_; }; } // namespace holoscan #endif/* HOLOSCAN_CORE_RESOURCES_GXF_UCX_HOLOSCAN_COMPONENT_SERIALIZER_HPP */

© Copyright 2022-2023, NVIDIA. Last updated on Feb 9, 2024.