NVIDIA Holoscan SDK v0.5.1
v0.5.1

Program Listing for File result.grpc.pb.h

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// Generated by the gRPC C++ plugin. // If you make any local change, they will be lost. // source: result.proto // Original file comments: // // SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. // SPDX-License-Identifier: Apache-2.0 // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef GRPC_result_2eproto__INCLUDED #define GRPC_result_2eproto__INCLUDED #include "result.pb.h" #include <functional> #include <grpcpp/generic/async_generic_service.h> #include <grpcpp/support/async_stream.h> #include <grpcpp/support/async_unary_call.h> #include <grpcpp/support/client_callback.h> #include <grpcpp/client_context.h> #include <grpcpp/completion_queue.h> #include <grpcpp/support/message_allocator.h> #include <grpcpp/support/method_handler.h> #include <grpcpp/impl/proto_utils.h> #include <grpcpp/impl/rpc_method.h> #include <grpcpp/support/server_callback.h> #include <grpcpp/impl/server_callback_handlers.h> #include <grpcpp/server_context.h> #include <grpcpp/impl/service_type.h> #include <grpcpp/support/status.h> #include <grpcpp/support/stub_options.h> #include <grpcpp/support/sync_stream.h> namespace holoscan { namespace service { } // namespace service } // namespace holoscan #endif// GRPC_result_2eproto__INCLUDED

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