NVIDIA Morpheus (25.02.01)

Program Listing for File add_classification.cpp

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/* * SPDX-FileCopyrightText: Copyright (c) 2021-2025, NVIDIA CORPORATION & * AFFILIATES. All rights reserved. SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "morpheus/stages/add_classification.hpp" #include "mrc/segment/builder.hpp" // for Builder #include "mrc/segment/object.hpp" // for Object #include <cstddef> // for size_t #include <memory> // for shared_ptr #include <optional> // for optional #include <utility> // for move namespace morpheus { // Component public implementations // ************ AddClassificationStage **************************** // AddClassificationsStage::AddClassificationsStage(std::map<std::size_t, std::string> idx2label, float threshold) : AddScoresStageBase(std::move(idx2label), threshold) {} // ************ AddClassificationStageInterfaceProxy ************* // std::shared_ptr<mrc::segment::Object<AddClassificationsStage>> AddClassificationStageInterfaceProxy::init( mrc::segment::Builder& builder, const std::string& name, std::map<std::size_t, std::string> idx2label, float threshold) { return builder.construct_object<AddClassificationsStage>(name, idx2label, threshold); } } // namespace morpheus

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