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/* * SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "py_llm_node.hpp" #include "morpheus/llm/fwd.hpp" // for LLMTaskHandler, ControlMessage, LLMContext, LLMEngine, LLMTask #include "morpheus/llm/input_map.hpp" #include "morpheus/llm/llm_engine.hpp" #include <pybind11/pytypes.h> #include <map> #include <memory> namespace morpheus::llm { class PyLLMEngine : public PyLLMNode<LLMEngine> { public: PyLLMEngine(); ~PyLLMEngine() override; void add_task_handler(user_input_mappings_t inputs, std::shared_ptr<LLMTaskHandler> task_handler) override; private: // Keep the python objects alive by saving references in this object std::map<std::shared_ptr<LLMTaskHandler>, pybind11::object> m_py_task_handler; }; } // namespace morpheus::llm

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