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/* * SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "py_llm_engine.hpp" #include "py_llm_task_handler.hpp" #include <pybind11/pybind11.h> #include <utility> namespace morpheus::llm { PyLLMEngine::PyLLMEngine() : PyLLMNode<LLMEngine>() {} PyLLMEngine::~PyLLMEngine() = default; void PyLLMEngine::add_task_handler(user_input_mappings_t inputs, std::shared_ptr<LLMTaskHandler> task_handler) { // Try to cast the object to a python object to ensure that we keep it alive auto py_task_handler = std::dynamic_pointer_cast<PyLLMTaskHandler>(task_handler); if (py_task_handler) { // Store the python object to keep it alive m_py_task_handler[task_handler] = pybind11::cast(task_handler); } // Call the base class implementation LLMEngine::add_task_handler(std::move(inputs), std::move(task_handler)); } } // namespace morpheus::llm

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