Activities#

Nsight Graphics Supports multiple activities to target your workload to the need of your work at a particular point in your development process.

  • Graphics Capture - offers a set of tools for intercepting a user application and capturing the application’s graphical API calls and resources, from which you may debug that application.

  • CLI Graphics Capture - CLI Tools for working with Graphics Captures.

  • Frame Debugger - allows you debug a frame by each draw call. You can view vertex shaders, pixel shaders, and pipeline states.

  • GPU Trace Profiler - supports the analysis of SM workloads.

  • Shader Debugger - allows you to debug the shaders running in your Vulkan application as they are executing on the GPU.

  • Generate C++ Capture - The C++ Capture activity allows you to export an application frame as C++ code to be compiled and run as a self-contained application for later analysis, debugging, profiling, regression testing, and edit-and-compile experimentation a frame by each draw call. You can view vertex shaders, pixel shaders, and pipeline states.

  • System Trace - connects to Nsight Systems™ to automatically populate a system trace activity on the external tool with settings from the Nsight Graphics connection dialog.