nvidia.dali.experimental.dynamic.coord_flip#
- nvidia.dali.experimental.dynamic.coord_flip(input, /, *, batch_size=None, device=None, center_x=None, center_y=None, center_z=None, flip_x=None, flip_y=None, flip_z=None, layout=None)#
Transforms vectors or points by flipping (reflecting) their coordinates with respect to a given center.
- Supported backends
‘cpu’
‘gpu’
- Parameters:
input¶ (Tensor/Batch) – Input to the operator.
- Keyword Arguments:
center_x¶ (float or Tensor/Batch of float, optional, default = 0.5) – Flip center in the horizontal axis.
center_y¶ (float or Tensor/Batch of float, optional, default = 0.5) – Flip center in the vertical axis.
center_z¶ (float or Tensor/Batch of float, optional, default = 0.5) – Flip center in the depthwise axis.
flip_x¶ (int or Tensor/Batch of int, optional, default = 1) – Flip the horizontal (x) coordinate.
flip_y¶ (int or Tensor/Batch of int, optional, default = 0) – Flip the vertical (y) coordinate.
flip_z¶ (int or Tensor/Batch of int, optional, default = 0) – Flip the depthwise (z) coordinate.
layout¶ (layout str, optional, default = ‘’) –
Determines the order of coordinates in the input.
The string should consist of the following characters:
”x” (horizontal coordinate),
”y” (vertical coordinate),
”z” (depthwise coordinate),
Note
If left empty, depending on the number of dimensions, the “x”, “xy”, or “xyz” values are assumed.