nvidia.dali.fn.random.normal#
- nvidia.dali.fn.random.normal(__shape_like=None, /, *, bytes_per_sample_hint=[0], dtype=None, mean=0.0, preserve=False, seed=-1, shape=None, stddev=1.0, device=None, name=None)#
Generates random numbers following a normal distribution.
The shape of the generated data can be either specified explicitly with a
shape
argument, or chosen to match the shape of the__shape_like
input, if provided. If none are present, a single value per sample is generated.- Supported backends
‘cpu’
‘gpu’
- Parameters:
__shape_like (TensorList, optional) – Shape of this input will be used to infer the shape of the output, if provided.
- Keyword Arguments:
bytes_per_sample_hint (int or list of int, optional, default = [0]) –
Output size hint, in bytes per sample.
If specified, the operator’s outputs residing in GPU or page-locked host memory will be preallocated to accommodate a batch of samples of this size.
dtype (
nvidia.dali.types.DALIDataType
, optional) –Output data type.
Note
The generated numbers are converted to the output data type, rounding and clamping if necessary.
mean (float or TensorList of float, optional, default = 0.0) – Mean of the distribution.
preserve (bool, optional, default = False) – Prevents the operator from being removed from the graph even if its outputs are not used.
seed (int, optional, default = -1) –
Random seed.
If not provided, it will be populated based on the global seed of the pipeline.
shape (int or list of int or TensorList of int, optional) – Shape of the output data.
stddev (float or TensorList of float, optional, default = 1.0) – Standard deviation of the distribution.