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/* * SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "morpheus/export.h" #include "morpheus/llm/input_map.hpp" #include <string> #include <string_view> #include <vector> namespace morpheus::llm { bool MORPHEUS_EXPORT is_valid_node_name(std::string_view name); input_mappings_t MORPHEUS_EXPORT process_input_names(user_input_mappings_t user_inputs, const std::vector<std::string>& input_names); } // namespace morpheus::llm

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