Program Listing for File llm_task_handler_runner.cpp

Return to documentation for file (morpheus/_lib/src/llm/llm_task_handler_runner.cpp)

Copy
Copied!
            

/* * SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "morpheus/llm/llm_task_handler_runner.hpp" #include "morpheus/llm/llm_context.hpp" #include <glog/logging.h> #include <mrc/coroutines/task.hpp> // IWYU pragma: keep #include <coroutine> #include <ostream> #include <string> #include <utility> #include <vector> namespace morpheus::llm { LLMTaskHandlerRunner::LLMTaskHandlerRunner(input_mappings_t inputs, std::shared_ptr<LLMTaskHandler> handler) : m_inputs(std::move(inputs)), m_handler(std::move(handler)) { // TODO(MDD): Check that the input map is valid // Get the inputs of the current node auto input_names = m_handler->get_input_names(); // Replace any placeholders with the real node input name for (const auto& inp : m_inputs) { const auto& node_name = inp.internal_name; const auto& input_name = inp.external_name; // Check that the input name and node names are valid CHECK_EQ(node_name.find("*"), std::string::npos) << "Invalid node name '" << node_name << "'"; CHECK_EQ(input_name.find("*"), std::string::npos) << "Invalid input_name '" << input_name << "'"; CHECK_EQ(node_name.find("-"), std::string::npos) << "Invalid node name '" << node_name << "'"; CHECK_EQ(input_name.find("-"), std::string::npos) << "Invalid input_name '" << input_name << "'"; } } LLMTaskHandlerRunner::~LLMTaskHandlerRunner() = default; Task<LLMTaskHandler::return_t> LLMTaskHandlerRunner::try_handle(std::shared_ptr<LLMContext> context) { // Create a new context auto child_context = context->push("TaskHandler", m_inputs); // Also need error handling here co_return co_await m_handler->try_handle(child_context); } } // namespace morpheus::llm

© Copyright 2024, NVIDIA. Last updated on Apr 25, 2024.