Program Listing for File py_llm_node.cpp
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/*
* SPDX-FileCopyrightText: Copyright (c) 2023-2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "py_llm_node.hpp"
#include "morpheus_llm/llm/input_map.hpp"
#include "morpheus_llm/llm/llm_engine.hpp"
#include <mrc/coroutines/task.hpp> // IWYU pragma: keep
#include <pybind11/pybind11.h>
#include <utility>
namespace morpheus::llm {
template <class BaseT>
std::shared_ptr<LLMNodeRunner> PyLLMNode<BaseT>::add_node(std::string name,
user_input_mappings_t inputs,
std::shared_ptr<LLMNodeBase> node,
bool is_output)
{
// Try to cast the object to a python object to ensure that we keep it alive
m_py_nodes[node] = pybind11::cast(node);
// Call the base class implementation
return LLMNode::add_node(std::move(name), std::move(inputs), std::move(node), is_output);
}
// explicit instantiations
template class PyLLMNode<>;
template class PyLLMNode<LLMEngine>;
} // namespace morpheus::llm