VMware vSphere
Virtual GPU Software R580 for VMware vSphere Release Notes
Release information for all users of NVIDIA virtual GPU software and hardware on VMware vSphere.
These Release Notes summarize current status, information on validated platforms, and known issues with NVIDIA vGPU software and associated hardware on VMware vSphere.
1.1. NVIDIA vGPU Software Driver Versions
Each release in this release family of NVIDIA vGPU software includes a specific version of the NVIDIA Virtual GPU Manager, NVIDIA Windows driver, and NVIDIA Linux driver.
NVIDIA vGPU Software Version | NVIDIA Virtual GPU Manager Version | NVIDIA Windows Driver Version | NVIDIA Linux Driver Version |
---|---|---|---|
19.0 | 580.65.05 | 580.88 | 580.65.06 |
For details of which VMware vSphere releases are supported, see Hypervisor Software Releases.
1.2. Compatibility Requirements for the NVIDIA vGPU Manager and Guest VM Driver
The releases of the NVIDIA vGPU Manager and guest VM drivers that you install must be compatible. If you install an incompatible guest VM driver release for the release of the vGPU Manager that you are using, the NVIDIA vGPU fails to load.
See VM running an incompatible NVIDIA vGPU guest driver fails to initialize vGPU when booted.
You must use NVIDIA License System with every release in this release family of NVIDIA vGPU software. All releases in this release family of NVIDIA vGPU software are incompatible with all releases of the NVIDIA vGPU software license server.
Compatible NVIDIA vGPU Manager and Guest VM Driver Releases
The following combinations of NVIDIA vGPU Manager and guest VM driver releases are compatible with each other.
- NVIDIA vGPU Manager with guest VM drivers from the same release
- NVIDIA vGPU Manager from a later major release branch with guest VM drivers from the previous branch
- NVIDIA vGPU Manager from a later long-term support branch with guest VM drivers from the previous long-term support branch
When NVIDIA vGPU Manager is used with guest VM drivers from the previous branch, the combination supports only the features, hardware, and software (including guest OSes) that are supported on both releases.
For example, if vGPU Manager from release 19.0 is used with guest drivers from release 16.4, the combination does not support Windows Server 2019 because NVIDIA vGPU software release 19.0 does not support Windows Server 2019.
The following table lists the specific software releases that are compatible with the components in the NVIDIA vGPU software 19 major release branch.
NVIDIA vGPU Software Component | Release | Compatible Software Releases |
---|---|---|
NVIDIA vGPU Manager | 19.0 |
|
Guest VM drivers | 19.0 | NVIDIA vGPU Manager release 19.0 |
Incompatible NVIDIA vGPU Manager and Guest VM Driver Releases
The following combinations of NVIDIA vGPU Manager and guest VM driver releases are incompatible with each other.
- NVIDIA vGPU Manager from a later major release branch with guest VM drivers from a production branch two or more major releases before the release of the vGPU Manager
- NVIDIA vGPU Manager from an earlier major release branch with guest VM drivers from a later branch
The following table lists the specific software releases that are incompatible with the components in the NVIDIA vGPU software 19 major release branch.
NVIDIA vGPU Software Component | Release | Incompatible Software Releases |
---|---|---|
NVIDIA vGPU Manager | 19.0 | All guest VM driver releases 17.x and earlier, except 16.x releases |
Guest VM drivers | 19.0 | All NVIDIA vGPU Manager releases 18.x and earlier |
1.3. Updates in Release 19.0
New Features in Release 19.0
- Support for Multi-Instance GPU (MIG)-backed vGPUs for graphics on GPUs that support MIG
- New B-series vGPU profiles with 3 GB of frame buffer on supported GPUs based on the NVIDIA Ada Lovelace and NVIDIA Blackwell GPU architectures
- Miscellaneous bug fixes
Newly Supported Hardware and Software in Release 19.0
- Newly supported graphics cards:
- NVIDIA RTX PRO 6000 Blackwell Server Edition
Features Deprecated in Release 19.0
NVIDIA vGPU software 19 is the last release branch to support the following graphics cards:
- Tesla M10
- Tesla V100 SXM2
- Tesla V100 SXM2 32GB
- Tesla V100 PCIe
- Tesla V100 PCIe 32GB
- Tesla V100S PCIe 32GB
- Tesla V100 FHHL
- Quadro RTX 6000
- Quadro RTX 6000 passive
- Quadro RTX 8000
- Quadro RTX 8000 passive
Disabling strict round robin policy is deprecated and NVIDIA vGPU software 19 is the last release branch to support it. Support for this feature is planned to be removed in the next major release of NVIDIA vGPU software.
This release family of NVIDIA vGPU software provides support for several NVIDIA GPUs on validated server hardware platforms, VMware vSphere hypervisor software versions, and guest operating systems. It also supports the version of NVIDIA CUDA Toolkit that is compatible with R580 drivers.
2.1. Supported NVIDIA GPUs and Validated Server Platforms
This release of NVIDIA vGPU software on VMware vSphere provides support for several NVIDIA GPUs running on validated server hardware platforms.
For a list of validated server platforms, refer to NVIDIA GRID Certified Servers.
The supported products for each type of NVIDIA vGPU software deployment depend on the GPU.
NVIDIA vGPU software does not support vSGA.
GPUs Based on the NVIDIA Blackwell Architecture
The manual placement of vGPUs on GPUs in equal-size mode is not supported on GPUs based on the NVIDIA Blackwell architecture.
GPU | SR-IOV - VMware vSphere Releases | Mixed vGPU Configuration - VMware vSphere Releases | Supported NVIDIA vGPU Software Products1, 2, 3 | ||
---|---|---|---|---|---|
Frame Buffer Size (Mixed-Size Mode) | Series | NVIDIA vGPU | GPU Pass Through | ||
NVIDIA RTX PRO 6000 Blackwell Server Edition |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
GPUs Based on the NVIDIA Ada Lovelace Architecture
The manual placement of vGPUs on GPUs in equal-size mode is not supported on GPUs based on the NVIDIA Ada Lovelace architecture.
GPU | SR-IOV - VMware vSphere Releases | Mixed vGPU Configuration - VMware vSphere Releases | Supported NVIDIA vGPU Software Products1, 2, 3 | ||
---|---|---|---|---|---|
Frame Buffer Size (Mixed-Size Mode) | Series | NVIDIA vGPU | GPU Pass Through | ||
NVIDIA L40S |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA L40 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA L20 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA L20 liquid cooled |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA L4 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA L2 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX 6000 Ada |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX 5880 Ada |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX 5000 Ada |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
GPUs Based on the NVIDIA Ampere Architecture
The manual placement of vGPUs on GPUs in equal-size mode is not supported on GPUs based on the NVIDIA Ampere architecture.
GPU | SR-IOV - VMware vSphere Releases | Mixed vGPU Configuration - VMware vSphere Releases | Supported NVIDIA vGPU Software Products1, 2, 3 | ||
---|---|---|---|---|---|
Frame Buffer Size (Mixed-Size Mode) | Series | NVIDIA vGPU | GPU Pass Through | ||
NVIDIA A404 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA A16 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA A10 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA A2 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX A60004 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX A55004 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
NVIDIA RTX A50004 |
9.0, 8.0 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
GPUs Based on the NVIDIA Turing Architecture
SR-IOV and the manual placement of vGPUs on GPUs in equal-size mode are not supported on GPUs based on the NVIDIA Turing™ architecture.
GPU | Mixed vGPU Configuration - VMware vSphere Releases | Supported NVIDIA vGPU Software Products1, 2, 3 | ||
---|---|---|---|---|
Frame Buffer Size (Mixed-Size Mode) | Series | NVIDIA vGPU | GPU Pass Through | |
Tesla T4 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Quadro RTX 6000 4 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Quadro RTX 6000 passive4 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Quadro RTX 80004 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Quadro RTX 8000 passive4 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
GPUs Based on the NVIDIA Volta Architecture
SR-IOV and the manual placement of vGPUs on GPUs in equal-size mode are not supported on GPUs based on the NVIDIA Volta architecture.
GPU | Mixed vGPU Configuration - VMware vSphere Releases | Supported NVIDIA vGPU Software Products1, 2, 3 | ||
---|---|---|---|---|
Frame Buffer Size (Mixed-Size Mode) | Series | NVIDIA vGPU | GPU Pass Through | |
Tesla V100 SXM2 |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Tesla V100 SXM2 32GB |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Tesla V100 PCIe |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Tesla V100 PCIe 32GB |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Tesla V100S PCIe 32GB |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
Tesla V100 FHHL |
8.0 Update 3 and, unless explicitly stated otherwise, later update releases |
8.0 |
|
|
GPUs Based on the NVIDIA Maxwell Graphic Architecture
The following NVIDIA vGPU software features are not supported on GPUs based on the NVIDIA NVIDIA Maxwell™ graphic architecture:
- SR-IOV
- Configuration of vGPUs with different amounts of frame buffer on the same physical GPU (mixed-size mode)
- Manual placement of vGPUs on GPUs in equal-size mode
2.1.1. Support for a Mixture of Time-Sliced vGPU Types on the Same GPU
VMware vSphere Hypervisor (ESXi) support for a mixture of time-sliced vGPU types on the same GPU depends on the VMware vSphere Hypervisor (ESXi) release.
VMware vSphere Hypervisor (ESXi) Release | Mixture of Time-Sliced vGPU Support |
---|---|
9.0 and, unless explicitly stated otherwise, later update releases 8 Update 3 and, unless explicitly stated otherwise, later update releases |
VMware vSphere Hypervisor (ESXi) supports a mixture of different types of time-sliced vGPUs on the same physical GPU. Any combination of A-series, B-series, and Q-series vGPUs with any amount of frame buffer can reside on the same physical GPU simultaneously. The total amount of frame buffer allocated to the vGPUs on a physical GPU must not exceed the amount of frame buffer that the physical GPU has. For example, the following combinations of vGPUs can reside on the same physical GPU simultaneously:
By default, a GPU supports only vGPUs with the same amount of frame buffer and, therefore, is in equal-size mode. To support vGPUs with different amounts of frame buffer, the GPU must be put into mixed-size mode. When a GPU is in mixed-size mode, the maximum number of some types of vGPU allowed on a GPU is less than when the GPU is in equal-size mode. For more information, refer to Virtual GPU Software User Guide. |
8.0 through 8 Update 2 |
VMware vSphere Hypervisor (ESXi) supports a mixture of time-sliced vGPUs with the same amount of frame buffer from different virtual GPU series on the same physical GPU. A-series, B-series, and Q-series vGPUs with the same amount of frame buffer, for example, A40-2B and A40-2Q, can reside on the same physical GPU simultaneously. However, vGPUs with different amounts of frame buffer are not supported on the same GPU. For example, the following combinations of vGPUs are not supported on the same GPU:
|
2.1.2. Switching the Mode of a GPU that Supports Multiple Display Modes
Some GPUs support display-off and display-enabled modes but must be used in NVIDIA vGPU software deployments in display-off mode.
The GPUs listed in the following table support multiple display modes. As shown in the table, some GPUs are supplied from the factory in display-off mode, but other GPUs are supplied in a display-enabled mode.
GPU | Mode as Supplied from the Factory |
---|---|
NVIDIA A40 | Display-off |
NVIDIA L40 | Display-off |
NVIDIA L40S | Display-off |
NVIDIA L20 | Display-off |
NVIDIA L20 liquid cooled | Display-off |
NVIDIA RTX 5000 Ada | Display enabled |
NVIDIA RTX 6000 Ada | Display enabled |
NVIDIA RTX A5000 | Display enabled |
NVIDIA RTX A5500 | Display enabled |
NVIDIA RTX A6000 | Display enabled |
NVIDIA RTX PRO 6000 Blackwell Server Edition | Display-off |
A GPU that is supplied from the factory in display-off mode, such as the NVIDIA A40 GPU, might be in a display-enabled mode if its mode has previously been changed.
To change the mode of a GPU that supports multiple display modes, use the displaymodeselector tool, which you can request from the NVIDIA Display Mode Selector Tool page on the NVIDIA Developer website.
Only the GPUs listed in the table support the displaymodeselector tool. Other GPUs that support NVIDIA vGPU software do not support the displaymodeselector tool and, unless otherwise stated, do not require display mode switching.
2.1.3. Requirements for Using vGPU on GPUs Requiring 64 GB or More of MMIO Space with Large-Memory VMs
Some GPUs require 64 GB or more of MMIO space. When a vGPU on a GPU that requires 64 GB or more of MMIO space is assigned to a VM with 32 GB or more of memory on ESXi , the VM’s MMIO space must be increased to the amount of MMIO space that the GPU requires.
For more information, refer to VMware Knowledge Base Article: VMware vSphere VMDirectPath I/O: Requirements for Platforms and Devices (2142307).
No extra configuration is needed.
The following table lists the GPUs that require 64 GB or more of MMIO space and the amount of MMIO space that each GPU requires.
GPU | MMIO Space Required |
---|---|
NVIDIA A10 | 64 GB |
NVIDIA A40 | 128 GB |
NVIDIA RTX A5000 | 64 GB |
NVIDIA RTX A5500 | 64 GB |
NVIDIA RTX A6000 | 128 GB |
Quadro RTX 6000 Passive | 64 GB |
Quadro RTX 8000 Passive | 64 GB |
Tesla V100 (all variants) | 64 GB |
2.1.4. Requirements for Using GPUs Requiring Large MMIO Space in Pass-Through Mode
- The following GPUs require 32 GB of MMIO space in pass-through mode:
- Tesla V100 (all 16GB variants)
- The following GPUs require 64 GB of MMIO space in pass-through mode.
- Quadro RTX 8000 passive
- Quadro RTX 6000 passive
- Tesla V100 (all 32GB variants)
If a GPU that requires more than 32 GB of MMIO space is assigned to a VM, the VM's MMIO space must be increased as explained in VMware Knowledge Base Article: VMware vSphere VMDirectPath I/O: Requirements for Platforms and Devices (2142307).
- Pass through of GPUs with large BAR memory settings has some restrictions on VMware ESXi:
- The guest OS must be a 64-bit OS.
- 64-bit MMIO must be enabled for the VM.
- If the total BAR1 memory exceeds 256 Mbytes, EFI boot must be enabled for the VM.
Note:
To determine the total BAR1 memory, run nvidia-smi -q on the host.
- The guest OS must be able to be installed in EFI boot mode.
2.1.5. Requirements for Assigning Multiple GPUs in Pass-Through Mode to a Single VM
If you are assigning multiple GPUs in pass-through mode to a single VM, ensure that you allocate enough MMIO space to the VM for all the GPUs.
- Calculate the amount of MMIO space that is required for all the GPUs that you want to assign in pass-through mode to the VM.
- On the hypervisor host, get the total BAR1 memory usage for each GPU.
nvidia-smi -q ==============NVSMI LOG============== Timestamp : Mon Jun 16 18:36:45 2025 Driver Version : 580.65.05 CUDA Version : 13.0 Attached GPUs : 4 GPU 00000000:01:00.0 ... BAR1 Memory Usage Total : 128 GiB ...
In this example, the total BAR1 memory usage for each GPU is 128 GiB.
- Multiply the total BAR1 memory usage for each GPU by the number of GPUs that you are assigning in pass-through mode to the VM. For example, if you are assigning four GPUs to a VM, the amount of MMIO space that is required for all the GPUs is 4⨯128 GiB, which equals 512 GiB.
- On the hypervisor host, get the total BAR1 memory usage for each GPU.
- Under the VM settings, choose VM Options > Advanced and set
pciPassthru.use64bitMMIO="TRUE"
. - Allocate the required amount of MMIO space to the VM.
pciPassthru.64bitMMIOSizeGB = "mmio-space-in-gb"
- mmio-space-in-gb
-
The required amount of MMIO space in GiB that you calculated previously. For example, if you are assigning four GPUs to a VM that each use a total of 128 GiB of BAR1 memory, the amount of MMIO space that is required for all the GPUs is 512 GiB.
pciPassthru.64bitMMIOSizeGB = "512"
2.1.6. Linux Only: Error Messages for Misconfigured GPUs Requiring Large MMIO Space
In a Linux VM, if the requirements for using C-Series vCS vGPUs or GPUs requiring large MMIO space in pass-through mode are not met, the following error messages are written to the VM's dmesg log during installation of the NVIDIA vGPU software graphics driver:
NVRM: BAR1 is 0M @ 0x0 (PCI:0000:02:02.0)
[ 90.823015] NVRM: The system BIOS may have misconfigured your GPU.
[ 90.823019] nvidia: probe of 0000:02:02.0 failed with error -1
[ 90.823031] NVRM: The NVIDIA probe routine failed for 1 device(s).
2.2. Hypervisor Software Releases
Supported VMware vSphere Hypervisor (ESXi) Releases
This release is supported on the VMware vSphere Hypervisor (ESXi) releases listed in the table.
Support for NVIDIA vGPU software requires the vSphere Foundation edition of VMware vSphere Hypervisor (ESXi) or a vSphere Enterprise Plus license. For details, see VMware vSphere Edition Comparison (PDF).
Updates to a base release of VMware vSphere Hypervisor (ESXi) are compatible with the base release and can also be used with this version of NVIDIA vGPU software unless expressly stated otherwise.
Software | Release Supported | Notes |
---|---|---|
VMware vSphere Hypervisor (ESXi) 9.0 | 9.0 and later updates to release 9.0 unless explicitly stated otherwise | This release supports all NVIDIA GPUs with vGPU and in pass-through mode that support NVIDIA vGPU software on VMware vSphere, except NVIDIA RTX PRO 6000 Blackwell Server Edition. |
VMware vSphere Hypervisor (ESXi) 8.0 | 8.0 and later updates to release 8.0 unless explicitly stated otherwise |
This release supports all NVIDIA GPUs with vGPU and in pass-through mode that support NVIDIA vGPU software on VMware vSphere. Support for NVIDIA RTX PRO 6000 Blackwell Server Edition requires VMware vSphere Hypervisor (ESXi) 8 Update 3f or a later update to release 8.0. |
Supported Management Software and Virtual Desktop Software Releases
This release supports the management software and virtual desktop software releases listed in the table.
Updates to a base release of Omnissa Horizon and VMware vCenter Server are compatible with the base release and can also be used with this version of NVIDIA vGPU software unless expressly stated otherwise.
Software | Releases Supported |
---|---|
Omnissa Horizon |
8 2503 2006 (8.0) through 2412 (8.14) |
VMware Horizon |
7.0 through 7.13 |
VMware vCenter Server |
9.0 8.0 |
2.3. Guest OS Support
NVIDIA vGPU software supports several Windows releases and Linux distributions as a guest OS. The supported guest operating systems depend on the hypervisor software version.
Use only a guest OS release that is listed as supported by NVIDIA vGPU software with your virtualization software. To be listed as supported, a guest OS release must be supported not only by NVIDIA vGPU software, but also by your virtualization software. NVIDIA cannot support guest OS releases that your virtualization software does not support.
NVIDIA vGPU software supports only 64-bit guest operating systems. No 32-bit guest operating systems are supported.
2.3.1. Windows Guest OS Support
NVIDIA vGPU software supports only the 64-bit Windows releases listed as a guest OS on VMware vSphere. The releases of VMware vSphere for which a Windows release is supported depend on whether NVIDIA vGPU or pass-through GPU is used.
If a specific release, even an update release, is not listed, it’s not supported.
Windows Enterprise multi-session is not supported.
VMware vMotion with vGPU and suspend-resume with vGPU are supported on supported Windows guest OS releases.
2.3.1.1. Windows Guest OS Support in Release 19.0
- Windows Server 2025
- Windows Server 2022
- Windows 11 24H2 and all Windows 11 releases supported by Microsoft up to and including this release
- Windows 10 2022 Update (22H2) and all Windows 10 releases supported by Microsoft up to and including this release
Note:
The hardware-accelerated GPU scheduling feature introduced in Windows 10 May 2020 Update (2004) is not supported on GPUs based on the Maxwell architecture and is supported only in pass-through mode on GPUs based on later architectures.
2.3.2. Linux Guest OS Support
NVIDIA vGPU software supports only the Linux distributions listed as a guest OS on VMware vSphere. The releases of VMware vSphere for which a Linux release is supported depend on whether NVIDIA vGPU or pass-through GPU is used.
If a specific release, even an update release, is not listed, it’s not supported.
VMware vMotion with vGPU and suspend-resume with vGPU are supported on supported Linux guest OS releases.
Rocky Linux releases that are compatible with supported Red Hat Enterprise Linux releases are also supported as a guest OS.
2.3.2.1. Linux Guest OS Support in Release 19.0
- Deprecated: CentOS Linux 8 (2105)
- Debian 12
- Red Hat CoreOS 4.11
- Red Hat Enterprise Linux 9.6
- Red Hat Enterprise Linux 9.4
- Red Hat Enterprise Linux 8.10
- SUSE Linux Enterprise Server 15 SP2
- Ubuntu 24.04 LTS
- Ubuntu 22.04 LTS
- Ubuntu 20.04 LTS
2.4. NVIDIA CUDA Toolkit Version Support
The releases in this release family of NVIDIA vGPU software support NVIDIA CUDA Toolkit 13.0.
To build a CUDA application, the system must have the NVIDIA CUDA Toolkit and the libraries required for linking. For details of the components of NVIDIA CUDA Toolkit, refer to NVIDIA CUDA Toolkit 12.8 Release Notes.
To run a CUDA application, the system must have a CUDA-enabled GPU and an NVIDIA display driver that is compatible with the NVIDIA CUDA Toolkit release that was used to build the application. If the application relies on dynamic linking for libraries, the system must also have the correct version of these libraries.
For more information about NVIDIA CUDA Toolkit, refer to CUDA Toolkit Documentation 13.0.
If you are using NVIDIA vGPU software with CUDA on Linux, avoid conflicting installation methods by installing CUDA from a distribution-independent runfile package. Do not install CUDA from a distribution-specific RPM or Deb package.
To ensure that the NVIDIA vGPU software graphics driver is not overwritten when CUDA is installed, deselect the CUDA driver when selecting the CUDA components to install.
For more information, see NVIDIA CUDA Installation Guide for Linux.
2.5. vGPU Migration Support
vGPU Migration, which includes vMotion and suspend-resume, is supported on all supported GPUs, but only on a subset of supported VMware vSphere Hypervisor (ESXi) releases and guest operating systems.
Limitations with vGPU Migration Support
vGPU migration is disabled for a VM for which any of the following NVIDIA CUDA Toolkit features is enabled:
- Unified memory
- Debuggers
- Profilers
Supported Hypervisor Software Releases
All supported releases of VMware vSphere
Supported Guest OS Releases
Windows and Linux.
Known Issues with vGPU Migration Support
Use Case | Affected GPUs | Issue |
---|---|---|
Migration between hosts with different ECC memory configuration | All GPUs that support vGPU Migration | Migration of VMs configured with vGPU stops before the migration is complete |
2.6. Fast Suspend-Resume Support
NVIDIA vGPU software supports VMware Fast Suspend-Resume with the NVIDIA Virtual GPU Manager. Fast Suspend-Resume enables changes to a VM, such as adding a network adapter, with minimal disruption to the VM. Fast Suspend-Resume is supported on all supported guest operating systems, but on only a subset of supported GPUs and VMware vSphere Hypervisor (ESXi) releases.
Supported GPUs
Fast Suspend-Resume is supported on all supported GPUs, except the Tesla M10 GPU.
Supported Hypervisor Software Releases
Since VMware vSphere 9.0
Supported Guest OS Releases
Windows and Linux.
Limitations with Fast Suspend-Resume Support
Unified memory is not supported. If unified memory is enabled for a vGPU, VMware vSphere Hypervisor (ESXi) operations that involve Fast Suspend-Resume fail, reporting a hot plug operation failure.
2.7. Multiple vGPU Support
To support applications and workloads that are compute or graphics intensive, multiple vGPUs can be added to a single VM. The assignment of more than one vGPU to a VM is supported only on a subset of vGPUs and hypervisor software releases.
2.7.1. vGPUs that Support Multiple vGPUs Assigned to a VM
The supported vGPUs depend on the architecture of the GPU on which the vGPUs reside:
- For GPUs based on the NVIDIA Volta architecture and later GPU architectures, all Q-series vGPUs are supported. On GPUs that support the Multi-Instance GPU (MIG) feature, both time-sliced and MIG-backed vGPUs are supported.
- For GPUs based on the NVIDIA NVIDIA Maxwell™ graphic architecture, only Q-series vGPUs that are allocated all of the physical GPU's frame buffer are supported.
You can assign multiple vGPUs with differing amounts of frame buffer to a single VM, provided the board type and the series of all the vGPUs is the same. For example, you can assign an A40-48Q vGPU and an A40-16Q vGPU to the same VM. However, you cannot assign an A30-8Q vGPU and an A16-8Q vGPU to the same VM.
Multiple vGPU Support on the NVIDIA Blackwell Architecture
Board | vGPU |
---|---|
NVIDIA RTX PRO 6000 Blackwell Server Edition | All Q-series vGPUs |
Multiple vGPU Support on the NVIDIA Ada Lovelace Architecture
Board | vGPU |
---|---|
NVIDIA L40S | All Q-series vGPUs |
NVIDIA L40 | All Q-series vGPUs |
NVIDIA L20 NVIDIA L20 liquid cooled | All Q-series vGPUs |
NVIDIA L4 | All Q-series vGPUs |
NVIDIA L2 | All Q-series vGPUs |
NVIDIA RTX 6000 Ada | All Q-series vGPUs |
NVIDIA RTX 5880 Ada | All Q-series vGPUs |
NVIDIA RTX 5000 Ada | All Q-series vGPUs |
Multiple vGPU Support on the NVIDIA Ampere GPU Architecture
Board | vGPU |
---|---|
NVIDIA A40 | All Q-series vGPUs See Note (1). |
NVIDIA A16 | All Q-series vGPUs See Note (1). |
NVIDIA A10 | All Q-series vGPUs See Note (1). |
NVIDIA A2 | All Q-series vGPUs See Note (1). |
NVIDIA RTX A6000 | All Q-series vGPUs See Note (1). |
NVIDIA RTX A5500 | All Q-series vGPUs See Note (1). |
NVIDIA RTX A5000 | All Q-series vGPUs See Note (1). |
Multiple vGPU Support on the NVIDIA Turing GPU Architecture
Board | vGPU |
---|---|
Tesla T4 | All Q-series vGPUs |
Quadro RTX 6000 | All Q-series vGPUs |
Quadro RTX 6000 passive | All Q-series vGPUs |
Quadro RTX 8000 | All Q-series vGPUs |
Quadro RTX 8000 passive | All Q-series vGPUs |
Multiple vGPU Support on the NVIDIA Maxwell GPU Architecture
Board | vGPU |
---|---|
Tesla M10 | M10-8Q |
2.7.2. Maximum Number of vGPUs Supported per VM
For VMware vSphere, the maximum number of vGPUs per VM supported depends on the hypervisor release:
Hypervisor Release | Maximum Number of vGPUs per VM |
---|---|
Since VMware vSphere 8.0 Update 2 | 16 |
VMware vSphere 8.0 and 8.0 Update 1 | 8 |
2.7.3. Hypervisor Releases that Support Multiple vGPUs Assigned to a VM
All hypervisor releases that support NVIDIA vGPU software are supported.
2.8. Peer-to-Peer CUDA Transfers over NVLink Support
Peer-to-peer CUDA transfers enable device memory between vGPUs on different GPUs that are assigned to the same VM to be accessed from within the CUDA kernels. NVLink is a high-bandwidth interconnect that enables fast communication between such vGPUs. Peer-to-Peer CUDA transfers over NVLink are supported only on a subset of vGPUs, VMware vSphere Hypervisor (ESXi) releases, and guest OS releases.
2.8.1. vGPUs that Support Peer-to-Peer CUDA Transfers
Only Q-series time-sliced vGPUs that are allocated all of the physical GPU's frame buffer on physical GPUs that support NVLink are supported.
Peer-to-Peer CUDA Transfer Support on the NVIDIA Ampere GPU Architecture
Board | vGPU |
---|---|
NVIDIA A40 | A40-48Q |
NVIDIA A10 | A10-24Q |
NVIDIA RTX A6000 | A6000-48Q |
NVIDIA RTX A5500 | A5500-24Q |
NVIDIA RTX A5000 | A5000-24Q |
Peer-to-Peer CUDA Transfer Support on the NVIDIA Turing GPU Architecture
Board | vGPU |
---|---|
Quadro RTX 6000 | RTX6000-24Q |
Quadro RTX 6000 passive | RTX6000P-24Q |
Quadro RTX 8000 | RTX8000-48Q |
Quadro RTX 8000 passive | RTX8000P-48Q |
Peer-to-Peer CUDA Transfer Support on the NVIDIA Volta GPU Architecture
Board | vGPU |
---|---|
Tesla V100 SXM2 32GB | V100DX-32Q |
Tesla V100 SXM2 | V100X-16Q |
2.8.2. Hypervisor Releases that Support Peer-to-Peer CUDA Transfers
Peer-to-Peer CUDA transfers over NVLink are supported on all hypervisor releases that support the assignment of more than one vGPU to a VM. For details, see Multiple vGPU Support.
2.8.3. Guest OS Releases that Support Peer-to-Peer CUDA Transfers
Linux only. Peer-to-Peer CUDA transfers over NVLink are not supported on Windows.
2.8.4. Limitations on Support for Peer-to-Peer CUDA Transfers
- NVSwitch is not supported. Only direct connections are supported.
- Only time-sliced vGPUs are supported. MIG-backed vGPUs are not supported.
- PCIe is not supported.
- SLI is not supported.
2.9. Unified Memory Support
Unified memory is a single memory address space that is accessible from any CPU or GPU in a system. It creates a pool of managed memory that is shared between the CPU and GPU to provide a simple way to allocate and access data that can be used by code running on any CPU or GPU in the system. Unified memory is supported only on a subset of vGPUs and guest OS releases.
Unified memory is disabled by default. If used, you must enable unified memory individually for each vGPU that requires it by setting a vGPU plugin parameter. NVIDIA CUDA Toolkit profilers are supported and can be enabled on a VM for which unified memory is enabled.
2.9.1. vGPUs that Support Unified Memory
On GPUs that support the MIG feature and on which this feature is enabled, only Q-series MIG-backed vGPUs that occupy an entire GPU instance are supported. All other MIG-backed vGPUs are not supported.
On single-instance GPUs, only Q-series vGPUs that are allocated all of the physical GPU's frame buffer on physical GPUs that support unified memory are supported.
Unified Memory Support on the NVIDIA Blackwell GPU Architecture
Board | vGPU |
---|---|
NVIDIA RTX PRO 6000 Blackwell Server Edition | NVIDIA RTX PRO 6000 Blackwell DC-96Q All Q-series MIG-backed vGPUs that occupy an entire GPU instance |
Unified Memory Support on the NVIDIA Ada Lovelace GPU Architecture
Board | vGPU |
---|---|
NVIDIA L40 | L40-48Q |
NVIDIA L40S | L40S-48Q |
NVIDIA L20 NVIDIA L20 liquid cooled | L20-48Q |
NVIDIA L4 | L4-24Q |
NVIDIA L2 | L2-24Q |
NVIDIA RTX 6000 Ada | RTX 6000 Ada-48Q |
NVIDIA RTX 5880 Ada | RTX 5880 Ada-48Q |
NVIDIA RTX 5000 Ada | RTX 5000 Ada-32Q |
Unified Memory Support on the NVIDIA Ampere GPU Architecture
Board | vGPU |
---|---|
NVIDIA A40 | A40-48Q |
NVIDIA A16 | A16-16Q |
NVIDIA A10 | A10-24Q |
NVIDIA A2 | A2-16Q |
NVIDIA RTX A6000 | A6000-48Q |
NVIDIA RTX A5500 | A5500-24Q |
NVIDIA RTX A5000 | A5000-24Q |
2.9.2. Guest OS Releases that Support Unified Memory
Linux only. Unified memory is not supported on Windows.
2.9.3. Limitations on Support for Unified Memory
- Only time-sliced Q-series and C-series vGPUs that are allocated all of the physical GPU's frame buffer on physical GPUs that support unified memory are supported. Fractional time-sliced vGPUs are not supported.
- When unified memory is enabled for a VM, vGPU migration is disabled for the VM.
2.10. NVIDIA GPU Operator Support
NVIDIA GPU Operator simplifies the deployment of NVIDIA vGPU software with software container platforms on immutable operating systems. An immutable operating system does not allow the installation of the NVIDIA vGPU software graphics driver directly on the operating system. NVIDIA GPU Operator is supported only on specific combinations of hypervisor software release, container platform, and guest OS release.
For more information, refer to Using NVIDIA vGPU in the NVIDIA GPU Operator documentation.
2.11. NVIDIA Deep Learning Super Sampling (DLSS) Support
NVIDIA vGPU software supports NVIDIA DLSS on NVIDIA RTX Virtual Workstation.
Supported DLSS versions: 2.0. Version 1.0 is not supported.
Supported GPUs:
- NVIDIA L40
- NVIDIA L40S
- NVIDIA L20
- NVIDIA L20 liquid cooled
- NVIDIA L4
- NVIDIA L2
- NVIDIA RTX 6000 Ada
- NVIDIA RTX 5880 Ada
- NVIDIA RTX 5000 Ada
- NVIDIA A40
- NVIDIA A16
- NVIDIA A2
- NVIDIA A10
- NVIDIA RTX A6000
- NVIDIA RTX A5500
- NVIDIA RTX A5000
- NVIDIA RTX PRO 6000 Blackwell Server Edition
- Tesla T4
- Quadro RTX 8000
- Quadro RTX 8000 passive
- Quadro RTX 6000
- Quadro RTX 6000 passive
NVIDIA graphics driver components that DLSS requires are installed only if a supported GPU is detected during installation of the driver. Therefore, if the creation of VM templates includes driver installation, the template should be created from a VM that is configured with a supported GPU while the driver is being installed.
Supported applications: only applications that use nvngx_dlss.dll version 2.0.18 or newer
2.12. vSphere Lifecycle Management (vLCM) Support
NVIDIA vGPU software supports updating the Virtual GPU Manager for VMware vSphere Hypervisor (ESXi) by using vLCM.
Supported VMware vSphere Hypervisor (ESXi) releases: All releases supported by NVIDIA vGPU software
Supported VMware vCenter Server releases: All releases supported by NVIDIA vGPU software
Updating the Virtual GPU Manager for VMware vSphere Hypervisor (ESXi) by using vLCM might fail with the following error:
Host not compatible with the image. The bootbank partition on the host has a capacity of <size>, the image requires <size>. Remove unnecessary components from the image.
For information about how to work around this issue, refer to Broadcom Knowledge Base Article: ESXi upgrade or installation failure: Host not compatible with the image. The bootbank partition on the host has a capacity of <size>, the image requires <size>.
Known product limitations for this release of NVIDIA vGPU software are described in the following sections.
3.1. vGPUs of different sizes on the same GPU are not supported
VMware vSphere Hypervisor (ESXi) supports a mixture of time-sliced vGPUs with the same amount of frame buffer from different virtual GPU series on the same physical GPU. A-series, B-series, and Q-series vGPUs with the same amount of frame buffer, for example, A40-2B and A40-2Q, can reside on the same physical GPU simultaneously. However, vGPUs with different amounts of frame buffer are not supported on the same GPU.
VMware vSphere Hypervisor (ESXi) 8 Update 3 and, unless explicitly stated otherwise, later update releases supports a mixture of different types of time-sliced vGPUs on the same physical GPU. Any combination of A-series, B-series, and Q-series vGPUs with any amount of frame buffer can reside on the same physical GPU simultaneously. The total amount of frame buffer allocated to the vGPUs on a physical GPU must not exceed the amount of frame buffer that the physical GPU has.
3.2. NVENC does not support resolutions greater than 4096×4096
Description
The NVIDIA hardware-based H.264 video encoder (NVENC) does not support resolutions greater than 4096×4096. This restriction applies to all NVIDIA GPU architectures and is imposed by the GPU encoder hardware itself, not by NVIDIA vGPU software. The maximum supported resolution for each encoding scheme is listed in the documentation for NVIDIA Video Codec SDK. This limitation affects any remoting tool where H.264 encoding is used with a resolution greater than 4096×4096. Most supported remoting tools fall back to software encoding in such scenarios.
Workaround
If your GPU is based on a GPU architecture later than the NVIDIA Maxwell® architecture, use H.265 encoding. H.265 is more efficient than H.264 encoding and has a maximum resolution of 8192×8192. On GPUs based on the NVIDIA Maxwell architecture, H.265 has the same maximum resolution as H.264, namely 4096×4096.
Resolutions greater than 4096×4096 are supported only by the H.265 decoder that 64-bit client applications use. The H.265 decoder that 32-bit applications use supports a maximum resolution of 4096×4096.
Because the client-side Workspace App on Windows is a 32-bit application, resolutions greater than 4096×4096 are not supported for Windows clients of Citrix Virtual Apps and Desktops. Therefore, if you are using a Windows client with Citrix Virtual Apps and Desktops, ensure that you are using H.264 hardware encoding with the default Use video codec for compression Citrix graphics policy setting, namely Actively Changing Regions. This policy setting encodes only actively changing regions of the screen (for example, a window in which a video is playing). Provided that the number of pixels along any edge of the actively changing region does not exceed 4096, H.264 encoding is offloaded to the NVENC hardware encoder.
3.3. vCS is not supported on VMware vSphere
NVIDIA Virtual Compute Server (vCS) is not supported on VMware vSphere. C-series vGPU types are not available.
Instead, vCS is supported with NVIDIA AI Enterprise. For more information, see NVIDIA AI Enterprise Documentation.
3.4. Nested Virtualization Is Not Supported by NVIDIA vGPU
In general, NVIDIA vGPU deployments do not support nested virtualization, that is, running a hypervisor in a guest VM. For example, enabling the Hyper-V role in a guest VM running the Windows Server OS is not supported because it entails enabling nested virtualization. Similarly, enabling Windows Hypervisor Platform is not supported because it requires the Hyper-V role to be enabled.
3.5. Issues occur when the channels allocated to a vGPU are exhausted
Description
Issues occur when the channels allocated to a vGPU are exhausted and the guest VM to which the vGPU is assigned fails to allocate a channel to the vGPU. A physical GPU has a fixed number of channels and the number of channels allocated to each vGPU is inversely proportional to the maximum number of vGPUs allowed on the physical GPU.
When the channels allocated to a vGPU are exhausted and the guest VM fails to allocate a channel, the following errors are reported on the hypervisor host or in an NVIDIA bug report:
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): Guest attempted to allocate channel above its max channel limit 0xfb
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): VGPU message 6 failed, result code: 0x1a
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): 0xc1d004a1, 0xff0e0000, 0xff0400fb, 0xc36f,
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): 0x1, 0xff1fe314, 0xff1fe038, 0x100b6f000, 0x1000,
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): 0x80000000, 0xff0e0200, 0x0, 0x0, (Not logged),
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): 0x1, 0x0
Jun 26 08:01:25 srvxen06f vgpu-3[14276]: error: vmiop_log: (0x0): , 0x0
Workaround
Use a vGPU type with more frame buffer, thereby reducing the maximum number of vGPUs allowed on the physical GPU. As a result, the number of channels allocated to each vGPU is increased.
3.6. Total frame buffer for vGPUs is less than the total frame buffer on the physical GPU
Some of the physical GPU's frame buffer is used by the hypervisor on behalf of the VM for allocations that the guest OS would otherwise have made in its own frame buffer. The frame buffer used by the hypervisor is not available for vGPUs on the physical GPU. In NVIDIA vGPU deployments, frame buffer for the guest OS is reserved in advance, whereas in bare-metal deployments, frame buffer for the guest OS is reserved on the basis of the runtime needs of applications.
If error-correcting code (ECC) memory is enabled on a physical GPU that does not have HBM2 memory, the amount of frame buffer that is usable by vGPUs is further reduced. All types of vGPU are affected, not just vGPUs that support ECC memory.
On all GPUs that support ECC memory and, therefore, dynamic page retirement, additional frame buffer is allocated for dynamic page retirement. The amount that is allocated is inversely proportional to the maximum number of vGPUs per physical GPU. All GPUs that support ECC memory are affected, even GPUs that have HBM2 memory or for which ECC memory is disabled.
The approximate amount of frame buffer that NVIDIA vGPU software reserves can be calculated from the following formula:
max-reserved-fb = vgpu-profile-size-in-mb÷16 + 16 + ecc-adjustments + page-retirement-allocation + compression-adjustment
- max-reserved-fb
- The maximum total amount of reserved frame buffer in Mbytes that is not available for vGPUs.
- vgpu-profile-size-in-mb
- The amount of frame buffer in Mbytes allocated to a single vGPU. This amount depends on the vGPU type. For example, for the T4-16Q vGPU type, vgpu-profile-size-in-mb is 16384.
- ecc-adjustments
-
The amount of frame buffer in Mbytes that is not usable by vGPUs when ECC is enabled on a physical GPU that does not have HBM2 memory.
- If ECC is enabled on a physical GPU that does not have HBM2 memory ecc-adjustments is fb-without-ecc/16, which is equivalent to 64 Mbytes for every Gbyte of frame buffer assigned to the vGPU. fb-without-ecc is total amount of frame buffer with ECC disabled.
- If ECC is disabled or the GPU has HBM2 memory, ecc-adjustments is 0.
- page-retirement-allocation
-
The amount of frame buffer in Mbytes that is reserved for dynamic page retirement.
- On GPUs based on the NVIDIA Maxwell GPU architecture, page-retirement-allocation = 4÷max-vgpus-per-gpu.
- On GPUs based on NVIDIA GPU architectures after the Maxwell architecture, page-retirement-allocation = 128÷max-vgpus-per-gpu
- max-vgpus-per-gpu
- The maximum number of vGPUs that can be created simultaneously on a physical GPU. This number varies according to the vGPU type. For example, for the T4-16Q vGPU type, max-vgpus-per-gpu is 1.
- compression-adjustment
-
The amount of frame buffer in Mbytes that is reserved for the higher compression overhead in vGPU types with 12 Gbytes or more of frame buffer on GPUs based on the Turing architecture.
compression-adjustment depends on the vGPU type as shown in the following table.
vGPU Type Compression Adjustment (MB) T4-16Q
T4-16C
T4-16A
28 RTX6000-12Q
RTX6000-12C
RTX6000-12A
32 RTX6000-24Q
RTX6000-24C
RTX6000-24A
104 RTX6000P-12Q
RTX6000P-12C
RTX6000P-12A
32 RTX6000P-24Q
RTX6000P-24C
RTX6000P-24A
104 RTX8000-12Q
RTX8000-12C
RTX8000-12A
32 RTX8000-16Q
RTX8000-16C
RTX8000-16A
64 RTX8000-24Q
RTX8000-24C
RTX8000-24A
96 RTX8000-48Q
RTX8000-48C
RTX8000-48A
238 RTX8000P-12Q
RTX8000P-12C
RTX8000P-12A
32 RTX8000P-16Q
RTX8000P-16C
RTX8000P-16A
64 RTX8000P-24Q
RTX8000P-24C
RTX8000P-24A
96 RTX8000P-48Q
RTX8000P-48C
RTX8000P-48A
238 For all other vGPU types, compression-adjustment is 0.
In VMs running Windows Server 2012 R2, which supports Windows Display Driver Model (WDDM) 1.x, an additional 48 Mbytes of frame buffer are reserved and not available for vGPUs.
3.7. Issues may occur with graphics-intensive OpenCL applications on vGPU types with limited frame buffer
Description
Issues may occur when graphics-intensive OpenCL applications are used with vGPU types that have limited frame buffer. These issues occur when the applications demand more frame buffer than is allocated to the vGPU.
For example, these issues may occur with the Adobe Photoshop and LuxMark OpenCL Benchmark applications:
- When the image resolution and size are changed in Adobe Photoshop, a program error may occur or Photoshop may display a message about a problem with the graphics hardware and a suggestion to disable OpenCL.
- When the LuxMark OpenCL Benchmark application is run, XID error 31 may occur.
Workaround
For graphics-intensive OpenCL applications, use a vGPU type with more frame buffer.
3.8. In pass through mode, all GPUs connected to each other through NVLink must be assigned to the same VM
Description
In pass through mode, all GPUs connected to each other through NVLink must be assigned to the same VM. If a subset of GPUs connected to each other through NVLink is passed through to a VM, unrecoverable error XID 74
occurs when the VM is booted. This error corrupts the NVLink state on the physical GPUs and, as a result, the NVLink bridge between the GPUs is unusable.
Workaround
Restore the NVLink state on the physical GPUs by resetting the GPUs or rebooting the hypervisor host.
3.9. vGPU profiles with 512 Mbytes or less of frame buffer support only 1 virtual display head on Windows 10
Description
To reduce the possibility of memory exhaustion, vGPU profiles with 512 Mbytes or less of frame buffer support only 1 virtual display head on a Windows 10 guest OS.
The following vGPU profiles have 512 Mbytes or less of frame buffer:
- Tesla M10-0B
- Tesla M10-0Q
Workaround
Use a profile that supports more than 1 virtual display head and has at least 1 Gbyte of frame buffer.
3.10. NVENC requires at least 1 Gbyte of frame buffer
Description
Using the frame buffer for the NVIDIA hardware-based H.264/HEVC video encoder (NVENC) may cause memory exhaustion with vGPU profiles that have 512 Mbytes or less of frame buffer. To reduce the possibility of memory exhaustion, NVENC is disabled on profiles that have 512 Mbytes or less of frame buffer. Application GPU acceleration remains fully supported and available for all profiles, including profiles with 512 MBytes or less of frame buffer. NVENC support from both Citrix and VMware is a recent feature and, if you are using an older version, you should experience no change in functionality.
The following vGPU profiles have 512 Mbytes or less of frame buffer:
- Tesla M10-0B
- Tesla M10-0Q
Workaround
If you require NVENC to be enabled, use a profile that has at least 1 Gbyte of frame buffer.
3.11. VM failures or crashes on servers with 1 TiB or more of system memory
Description
Support for vGPU is limited to servers with less than 1 TiB of system memory. On servers with 1 TiB or more of system memory, VM failures or crashes may occur. For example, when Citrix Virtual Apps and Desktops is used with a Windows 7 guest OS, a blue screen crash may occur. However, support for vDGA is not affected by this limitation.
Depending on the version of NVIDIA vGPU software that you are using, the log file on the VMware vSphere host might also report the following errors:
2016-10-27T04:36:21.128Z cpu74:70210)DMA: 1935: Unable to perform element mapping: DMA mapping could not be completed
2016-10-27T04:36:21.128Z cpu74:70210)Failed to DMA map address 0x118d296c000 (0x4000): Can't meet address mask of the device..
2016-10-27T04:36:21.128Z cpu74:70210)NVRM: VM: nv_alloc_contig_pages: failed to allocate memory
This limitation applies only to systems with supported GPUs based on the Maxwell architecture, namely, Tesla M10.
Resolution
Limit the amount of system memory on the server to 1 TiB minus 16 GiB.
-
Set
memmapMaxRAMMB
to 1032192, which is equal to 1048576 minus 16384.For detailed instructions, see Set Advanced Host Attributes in the VMware vSphere documentation.
-
Reboot the server.
If the problem persists, contact your server vendor for the recommended system memory configuration with NVIDIA GPUs.
3.12. VM running an incompatible NVIDIA vGPU guest driver fails to initialize vGPU when booted
Description
A VM running a version of the NVIDIA guest VM driver that is incompatible with the current release of Virtual GPU Manager will fail to initialize vGPU when booted on a VMware vSphere platform running that release of Virtual GPU Manager.
A guest VM driver is incompatible with the current release of Virtual GPU Manager in either of the following situations:
-
The guest driver is from a release in a branch two or more major releases before the current release, for example release 9.4.
In this situation, the VMware vSphere VM’s log file reports the following error:
vmiop_log: (0x0): Incompatible Guest/Host drivers: Guest VGX version is older than the minimum version supported by the Host. Disabling vGPU.
-
The guest driver is from a later release than the Virtual GPU Manager.
In this situation, the VMware vSphere VM’s log file reports the following error:
vmiop_log: (0x0): Incompatible Guest/Host drivers: Guest VGX version is newer than the maximum version supported by the Host. Disabling vGPU.
In either situation, the VM boots in standard VGA mode with reduced resolution and color depth. The NVIDIA virtual GPU is present in Windows Device Manager but displays a warning sign, and the following device status:
Windows has stopped this device because it has reported problems. (Code 43)
Resolution
Install a release of the NVIDIA guest VM driver that is compatible with current release of Virtual GPU Manager.
3.13. Single vGPU benchmark scores are lower than pass-through GPU
Description
A single vGPU configured on a physical GPU produces lower benchmark scores than the physical GPU run in pass-through mode.
Aside from performance differences that may be attributed to a vGPU’s smaller frame buffer size, vGPU incorporates a performance balancing feature known as Frame Rate Limiter (FRL). On vGPUs that use the best-effort scheduler, FRL is enabled. On vGPUs that use the fixed share or equal share scheduler, FRL is disabled.
FRL is used to ensure balanced performance across multiple vGPUs that are resident on the same physical GPU. The FRL setting is designed to give good interactive remote graphics experience but may reduce scores in benchmarks that depend on measuring frame rendering rates, as compared to the same benchmarks running on a pass-through GPU.
Resolution
FRL is controlled by an internal vGPU setting. On vGPUs that use the best-effort scheduler, NVIDIA does not validate vGPU with FRL disabled, but for validation of benchmark performance, FRL can be temporarily disabled by adding the configuration parameter pciPassthru0.cfg.frame_rate_limiter
in the VM’s advanced configuration options.
This setting can only be changed when the VM is powered off.
- Select Edit Settings.
- In Edit Settings window, select the VM Options tab.
- From the Advanced drop-down list, select Edit Configuration.
- In the Configuration Parameters dialog box, click Add Row.
- In the Name field, type the parameter name
pciPassthru0.cfg.frame_rate_limiter
, in the Value field type 0, and click OK.
With this setting in place, the VM’s vGPU will run without any frame rate limit. The FRL can be reverted back to its default setting by setting pciPassthru0.cfg.frame_rate_limiter
to 1 or by removing the parameter from the advanced settings.
3.14. VMs configured with large memory fail to initialize vGPU when booted
Description
When starting multiple VMs configured with large amounts of RAM (typically more than 32GB per VM), a VM may fail to initialize vGPU. In this scenario, the VM boots in VMware SVGA mode and doesn’t load the NVIDIA driver. The NVIDIA vGPU software GPU is present in Windows Device Manager but displays a warning sign, and the following device status:
Windows has stopped this device because it has reported problems. (Code 43)
When this error occurs, VGPU message failed
messages and XID error messages are written to the VMware vSphere VM’s log file.
Resolution
vGPU reserves a portion of the VM’s framebuffer for use in GPU mapping of VM system memory. The reservation is sufficient to support up to 32GB of system memory, and may be increased to accommodate up to 64GB by adding the configuration parameter pciPassthru0.cfg.enable_large_sys_mem
in the VM’s advanced configuration options
This setting can only be changed when the VM is powered off.
- Select Edit Settings.
- In Edit Settings window, select the VM Options tab.
- From the Advanced drop-down list, select Edit Configuration.
- In the Configuration Parameters dialog box, click Add Row.
- In the Name field, type the parameter name
pciPassthru0.cfg.enable_large_sys_mem
, in the Value field type 1, and click OK.
With this setting in place, less GPU framebuffer is available to applications running in the VM. To accommodate system memory larger than 64GB, the reservation can be further increased by adding pciPassthru0.cfg.extra_fb_reservation
in the VM’s advanced configuration options, and setting its value to the desired reservation size in megabytes. The default value of 64M is sufficient to support 64 GB of RAM. We recommend adding 2 M of reservation for each additional 1 GB of system memory. For example, to support 96 GB of RAM, set pciPassthru0.cfg.extra_fb_reservation
to 128.
The reservation can be reverted back to its default setting by setting pciPassthru0.cfg.enable_large_sys_mem
to 0, or by removing the parameter from the advanced settings.
Only resolved issues that have been previously noted as known issues or had a noticeable user impact are listed. The summary and description for each resolved issue indicate the effect of the issue on NVIDIA vGPU software before the issue was resolved.
4.1. Issues Resolved in Release 19.0
No resolved issues are reported in this release for VMware vSphere.
- Linux graphics driver installation from a .run file fails
- GPU device is unavailable on Windows 11 VMs with more than 1 TB of memory
- Default client configuration token folder missing on Windows client VMs
- Omnissa IDD, not the NVIDIA vGPU software graphics driver is driving the display in Windows 11 24H2 VMs
- vGPU VM fails to boot with error vmiop-display unable to reserve vgpu
- NVIDIA Control Panel is not available in multiuser environments
- NVIDIA Control Panel crashes if a user session is disconnected and reconnected
- VM assigned multiple fractional vGPUs from the same GPU hangs
- CUDA profilers cannot gather hardware metrics on NVIDIA vGPU
- NVIDIA vGPU software graphics driver for Windows sends a remote call to ngx.download.nvidia.com
- Multiple RDP session reconnections on Windows Server 2022 can consume all frame buffer
- VM with multiple legacy fractional vGPUs on the same GPU fails to boot
- NLS client fails to acquire a license with the error The allowed time to process response has expired
- With multiple active sessions, NVIDIA Control Panel incorrectly shows that the system is unlicensed
- VP9 and AV1 decoding with web browsers are not supported on Microsoft Windows Server 2019
- nvidia-smi ignores the second NVIDIA vGPU device added to a Microsoft Windows Server 2016 VM
- After an upgrade of the Linux graphics driver from an RPM package in a licensed VM, licensing fails
- After an upgrade of the Linux graphics driver from a Debian package, the driver is not loaded into the VM
- Desktop session freezes when a VM is migrated to or from a host running an NVIDIA vGPU software 14 release
- Application or vGPU VM crashes when multiple application instances are launched
- The reported NVENC frame rate is double the actual frame rate
- VM fails after a second vGPU is assigned to it
- NVENC does not work with Teradici Cloud Access Software on Windows
- When a licensed client deployed by using VMware instant clone technology is destroyed, it does not return the license
- A licensed client might fail to acquire a license if a proxy is set
- Session connection fails with four 4K displays and NVENC enabled on a 2Q, 3Q, or 4Q vGPU
- Disconnected sessions cannot be reconnected or might be reconnected very slowly with NVWMI installed
- Windows VM crashes during Custom (Advanced) driver upgrade
- VMs with vGPUs on GPUs based on the NVIDIA Ampere architecture fail to power on
- Linux VM hangs after vGPU migration to a host running a newer vGPU manager version
- Idle Teradici Cloud Access Software session disconnects from Linux VM
- GPU Operator doesn't support vGPU on GPUs based on architectures before NVIDIA Turing
- Idle NVIDIA A100, NVIDIA A40, and NVIDIA A10 GPUs show 100% GPU utilization
- Driver upgrade in a Linux guest VM with multiple vGPUs might fail
- NVIDIA Control Panel fails to start if launched too soon from a VM without licensing information
- Citrix Virtual Apps and Desktops session corruption occurs in the form of residual window borders
- Omnissa Horizon clients cannot connect to a Windows 10 2004 VM with multiple displays
- Suspend and resume between hosts running different versions of the vGPU manager fails
- On Linux, a VMware Horizon 7.12 session freezes after a switch to full screen
- On Linux, a VMware Horizon 7.12 session with two 4K displays freezes
- On Linux, the frame rate might drop to 1 after several minutes
- Frame buffer consumption grows with Omnissa Horizon over Blast Extreme
- DWM crashes randomly occur in Windows VMs
- Remote desktop session freezes with assertion failure and XID error 43 after migration
- Citrix Virtual Apps and Desktops session freezes when the desktop is unlocked
- NVIDIA vGPU software graphics driver fails after Linux kernel upgrade with DKMS enabled
- Red Hat Enterprise Linux and CentOS 6 VMs hang during driver installation
- Tesla T4 is enumerated as 32 separate GPUs by VMware vSphere ESXi
- Users' sessions may freeze during vMotion migration of VMs configured with vGPU
- Migration of VMs configured with vGPU stops before the migration is complete
- ECC memory settings for a vGPU cannot be changed by using NVIDIA X Server Settings
- Changes to ECC memory settings for a Linux vGPU VM by nvidia-smi might be ignored
- Host core CPU utilization is higher than expected for moderate workloads
- H.264 encoder falls back to software encoding on 1Q vGPUs with a 4K display
- H.264 encoder falls back to software encoding on 2Q vGPUs with 3 or more 4K displays
- Frame capture while the interactive logon message is displayed returns blank screen
- RDS sessions do not use the GPU with Microsoft Windows Server as guest OS
- VMware vMotion fails gracefully under heavy load
- View session freezes intermittently after a Linux VM acquires a license
- When the scheduling policy is fixed share, GPU utilization is reported as higher than expected
- nvidia-smi reports that vGPU migration is supported on all hypervisors
- GPU resources not available error during VMware instant clone provisioning
- Module load failed during VIB downgrade from R390 to R384
- On Linux, 3D applications run slowly when windows are dragged
- A segmentation fault in DBus code causes nvidia-gridd to exit on Red Hat Enterprise Linux and CentOS
- No Manage License option available in NVIDIA X Server Settings by default
- Licenses remain checked out when VMs are forcibly powered off
- Memory exhaustion can occur with vGPU profiles that have 512 Mbytes or less of frame buffer
- vGPU VM fails to boot in ESXi if the graphics type is Shared
- GNOME Display Manager (GDM) fails to start on Red Hat Enterprise Linux 7.2 and CentOS 7.0
- NVIDIA Control Panel fails to start and reports that “you are not currently using a display that is attached to an Nvidia GPU”
- VM configured with more than one vGPU fails to initialize vGPU when booted
- A VM configured with both a vGPU and a passthrough GPU fails to start the passthrough GPU
- vGPU allocation policy fails when multiple VMs are started simultaneously
- Before Horizon agent is installed inside a VM, the Start menu’s sleep option is available
- vGPU-enabled VMs fail to start, nvidia-smi fails when VMs are configured with too high a proportion of the server’s memory.
- On reset or restart VMs fail to start with the error VMIOP: no graphics device is available for vGPU…
- nvidia-smi shows high GPU utilization for vGPU VMs with active Horizon sessions
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