Virtual GPU Types Reference#

Virtual GPU Types for Supported GPUs#

NVIDIA vGPU is available as a licensed product on supported NVIDIA GPUs. For a list of recommended server platforms and supported GPUs, consult the release notes for supported hypervisors at NVIDIA Virtual GPU Software Documentation.

NVIDIA A40 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA A40#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A40-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

A40-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

A40-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

A40-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

A40-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

A40-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

A40-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

A40-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A40-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A40-1Q

1024

32[3]

30

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA A40#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A40-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A40-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A40-1B

1024

32

32

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA A40#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

A40-48A

49152

1

1

1280×1024

1

A40-24A

24576

2

2

1280×1024

1

A40-16A

16384

3

2

1280×1024

1

A40-12A

12288

4

4

1280×1024

1

A40-8A

8192

6

4

1280×1024

1

A40-6A

6144

8

8

1280×1024

1

A40-4A

4096

12

8

1280×1024

1

A40-3A

3072

16

16

1280×1024

1

A40-2A

2048

24

16

1280×1024

1

A40-1A

1024

32[3]

32

1280×1024

1

NVIDIA A16 Virtual GPU Types#

Physical GPUs per board: 4

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA A16#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A16-16Q

16384

1

1

66355200

7680×4320

2

5120×2880 or lower

4

A16-8Q

8192

2

2

66355200

7680×4320

2

5120×2880 or lower

4

A16-4Q

4096

4

4

58982400

7680×4320

1

5120×2880 or lower

4

A16-2Q

2048

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A16-1Q

1024

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA A16#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A16-3B

3072

5

4

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A16-2B

2048

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A16-1B

1024

16

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA A16#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

A16-16A

16384

1

1

1280×1024

1

A16-8A

8192

2

2

1280×1024

1

A16-4A

4096

4

4

1280×1024

1

A16-2A

2048

8

8

1280×1024

1

A16-1A

1024

16

16

1280×1024

1

NVIDIA A10 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA A10#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A10-24Q

24576

1

1

66355200

7680×4320

2

5120×2880 or lower

4

A10-12Q

12288

2

2

66355200

7680×4320

2

5120×2880 or lower

4

A10-8Q

8192

3

2

66355200

7680×4320

2

5120×2880 or lower

4

A10-6Q

6144

4

4

58982400

7680×4320

1

5120×2880 or lower

4

A10-4Q

4096

6

4

58982400

7680×4320

1

5120×2880 or lower

4

A10-3Q

3072

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A10-2Q

2048

12

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A10-1Q

1024

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA A10#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A10-3B

3072

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A10-2B

2048

12

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A10-1B

1024

24

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA A10#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

A10-24A

24576

1

1

1280×1024

1

A10-12A

12288

2

2

1280×1024

1

A10-8A

8192

3

2

1280×1024

1

A10-6A

6144

4

4

1280×1024

1

A10-4A

4096

6

4

1280×1024

1

A10-3A

3072

8

8

1280×1024

1

A10-2A

2048

12

8

1280×1024

1

A10-1A

1024

24

16

1280×1024

1

NVIDIA A2 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA A2#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A2-16Q

16384

1

1

66355200

7680×4320

2

5120×2880 or lower

4

A2-8Q

8192

2

2

66355200

7680×4320

2

5120×2880 or lower

4

A2-4Q

4096

4

4

58982400

7680×4320

1

5120×2880 or lower

4

A2-2Q

2048

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

A2-1Q

1024

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA A2#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

A2-3B

3072

5

4

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A2-2B

2048

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

A2-1B

1024

16

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA A2#

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

A2-16A

16384

1

1

1280×1024

1

A2-8A

8192

2

2

1280×1024

1

A2-4A

4096

4

4

1280×1024

1

A2-2A

2048

8

8

1280×1024

1

A2-1A

1024

16

16

1280×1024

1

NVIDIA L40 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA L40#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L40-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

L40-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

L40-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

L40-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

L40-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

L40-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

L40-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

L40-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L40-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L40-1Q

1024

32[4]

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA L40#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L40-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L40-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L40-1B

1024

32

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA L40#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

L40-48A

49152

1

1

1280×1024

1

L40-24A

24576

2

2

1280×1024

1

L40-16A

16384

3

2

1280×1024

1

L40-12A

12288

4

4

1280×1024

1

L40-8A

8192

6

4

1280×1024

1

L40-6A

6144

8

8

1280×1024

1

L40-4A

4096

12

8

1280×1024

1

L40-3A

3072

16

16

1280×1024

1

L40-2A

2048

24

16

1280×1024

1

L40-1A

1024

32[4]

16

1280×1024

1

NVIDIA L40S Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA L40S#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L40S-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

L40S-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

L40S-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

L40S-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

L40S-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

L40S-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

L40S-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

L40S-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L40S-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L40S-1Q

1024

32[5]

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA L40S#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L40S-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L40S-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L40S-1B

1024

32

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA L40S#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

L40S-48A

49152

1

1

1280×1024

1

L40S-24A

24576

2

2

1280×1024

1

L40S-16A

16384

3

2

1280×1024

1

L40S-12A

12288

4

4

1280×1024

1

L40S-8A

8192

6

4

1280×1024

1

L40S-6A

6144

8

8

1280×1024

1

L40S-4A

4096

12

8

1280×1024

1

L40S-3A

3072

16

16

1280×1024

1

L40S-2A

2048

24

16

1280×1024

1

L40S-1A

1024

32[5]

16

1280×1024

1

NVIDIA L20 and NVIDIA L20 Liquid Cooled Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

The virtual GPU types for the NVIDIA L20 and NVIDIA L20 liquid cooled GPUs are identical.

Q-Series Virtual GPU Types for NVIDIA L20 and NVIDIA L20 Liquid Cooled#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L20-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

L20-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

L20-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

L20-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

L20-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

L20-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

L20-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

L20-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L20-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L20-1Q

1024

32[6]

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA L20 and NVIDIA L20 Liquid Cooled#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L20-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L20-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L20-1B

1024

32

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA L20 and NVIDIA L20 Liquid Cooled#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

L20-48A

49152

1

1

1280×1024

1

L20-24A

24576

2

2

1280×1024

1

L20-16A

16384

3

2

1280×1024

1

L20-12A

12288

4

4

1280×1024

1

L20-8A

8192

6

4

1280×1024

1

L20-6A

6144

8

8

1280×1024

1

L20-4A

4096

12

8

1280×1024

1

L20-3A

3072

16

16

1280×1024

1

L20-2A

2048

24

16

1280×1024

1

L20-1A

1024

32[6]

16

1280×1024

1

NVIDIA L4 Virtual GPU Types#

Physical GPUs per board: 1

Q-Series Virtual GPU Types for NVIDIA L4#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L4-24Q

24576

1

1

66355200

7680×4320

2

5120×2880 or lower

4

L4-12Q

12288

2

2

66355200

7680×4320

2

5120×2880 or lower

4

L4-8Q

8192

3

2

66355200

7680×4320

2

5120×2880 or lower

4

L4-6Q

6144

4

4

58982400

7680×4320

1

5120×2880 or lower

4

L4-4Q

4096

6

4

58982400

7680×4320

1

5120×2880 or lower

4

L4-3Q

3072

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L4-2Q

2048

12

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L4-1Q

1024

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA L4#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L4-3B

3072

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L4-2B

2048

12

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L4-1B

1024

24

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA L4#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

L4-24A

24576

1

1

1280×1024

1

L4-12A

12288

2

2

1280×1024

1

L4-8A

8192

3

2

1280×1024

1

L4-6A

6144

4

4

1280×1024

1

L4-4A

4096

6

4

1280×1024

1

L4-3A

3072

8

8

1280×1024

1

L4-2A

2048

12

8

1280×1024

1

L4-1A

1024

24

16

1280×1024

1

NVIDIA L2 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA L2#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L2-24Q

24576

1

1

66355200

7680×4320

2

5120×2880 or lower

4

L2-12Q

12288

2

2

66355200

7680×4320

2

5120×2880 or lower

4

L2-8Q

8192

3

2

66355200

7680×4320

2

5120×2880 or lower

4

L2-6Q

6144

4

4

58982400

7680×4320

1

5120×2880 or lower

4

L2-4Q

4096

6

4

58982400

7680×4320

1

5120×2880 or lower

4

L2-3Q

3072

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L2-2Q

2048

12

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

L2-1Q

1024

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA L2#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

L2-3B

3072

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L2-2B

2048

12

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

L2-1B

1024

24

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA L2#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

L2-24A

24576

1

1

1280×1024

1

L2-12A

12288

2

2

1280×1024

1

L2-8A

8192

3

2

1280×1024

1

L2-6A

6144

4

4

1280×1024

1

L2-4A

4096

6

4

1280×1024

1

L2-3A

3072

8

8

1280×1024

1

L2-2A

2048

12

8

1280×1024

1

L2-1A

1024

24

16

1280×1024

1

NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

The full virtual GPU type names include the prefix NVIDIA RTX PRO 6000 Blackwell, for example NVIDIA RTX PRO 6000 Blackwell DC-4-96Q.

This GPU supports MIG-backed virtual GPUs and time-sliced virtual GPUs.

MIG-Backed Q-Series Virtual GPU Types for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-4-96Q MIG 4g.96gb+gfx

96

1

4

4

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-48Q MIG 2g.48gb+gfx

48

1

2

2

66355200

7680×4320

2

5120×2880 or lower

4

DC-4-48Q MIG 4g.96gb+gfx

48

2

4

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-4-32Q MIG 4g.96gb+gfx

32

3

4

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-24Q MIG 1g.24gb+gfx

24

1

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-24Q MIG 2g.48gb+gfx

24

2

2

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-4-24Q MIG 4g.96gb+gfx

24

4

4

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-16Q MIG 2g.48gb+gfx

16

3

2

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-12Q MIG 1g.24gb+gfx

12

2

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-12Q MIG 2g.48gb+gfx

12

4

2

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-8Q MIG 1g.24gb+gfx

8

3

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-6Q MIG 1g.24gb+gfx

6

4

1

1

58982400

7680×4320

1

5120×2880 or lower

4

DC-1-4Q MIG 1g.24gb+gfx

4

6

1

1

58982400

7680×4320

1

5120×2880 or lower

4

DC-1-3Q MIG 1g.24gb+gfx

3

8

1

1

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

DC-1-2Q MIG 1g.24gb+gfx

2

12

1

1

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

Time-Sliced Q-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-96Q

96

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-48Q

48

2

2

66355200

7680×4320

2

5120×2880 or lower

4

DC-32Q

32

3

3

66355200

7680×4320

2

5120×2880 or lower

4

DC-24Q

24

4

4

66355200

7680×4320

2

5120×2880 or lower

4

DC-16Q

16

6

6

66355200

7680×4320

2

5120×2880 or lower

4

DC-12Q

12

8

8

66355200

7680×4320

2

5120×2880 or lower

4

DC-8Q

8

12

12

66355200

7680×4320

2

5120×2880 or lower

4

DC-6Q

6

16

16

58982400

7680×4320

1

5120×2880 or lower

4

DC-4Q

4

24

24

58982400

7680×4320

1

5120×2880 or lower

4

DC-3Q

3

32

32

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

MIG-Backed B-Series Virtual GPU Types for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Max. Display Resolution

Virtual Displays per vGPU

DC-1-3B MIG 1g.24gb+gfx

3

8

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

DC-1-2B MIG 1g.24gb+gfx

2

12

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

Time-Sliced B-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-3B

3

32

32

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

DC-2B

2

32

32

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

MIG-Backed A-Series Virtual GPU Types for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Max. Display Resolution

Virtual Displays per vGPU

DC-4-96A MIG 4g.96gb+gfx

96

1

4

4

1280×1024

1

DC-2-48A MIG 2g.48gb+gfx

48

1

2

2

1280×1024

1

DC-4-48A MIG 4g.96gb+gfx

48

2

4

1

1280×1024

1

DC-4-32A MIG 4g.96gb+gfx

32

3

4

1

1280×1024

1

DC-1-24A MIG 1g.24gb+gfx

24

1

1

1

1280×1024

1

DC-2-24A MIG 2g.48gb+gfx

24

2

2

1

1280×1024

1

DC-4-24A MIG 4g.96gb+gfx

24

4

2

1

1280×1024

1

DC-2-16A MIG 2g.48gb+gfx

16

3

2

1

1280×1024

1

DC-1-12A MIG 1g.24gb+gfx

12

2

1

1

1280×1024

1

DC-2-12A MIG 2g.48gb+gfx

12

4

2

1

1280×1024

1

DC-1-8A MIG 1g.24gb+gfx

8

3

1

1

1280×1024

1

DC-1-6A MIG 1g.24gb+gfx

6

4

1

1

1280×1024

1

DC-1-4A MIG 1g.24gb+gfx

4

6

1

1

1280×1024

1

DC-1-3A MIG 1g.24gb+gfx

3

8

1

1

1280×1024

1

DC-1-2A MIG 1g.24gb+gfx

2

12

1

1

1280×1024

1

Time-Sliced A-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 6000 Blackwell Server Edition and NVIDIA RTX PRO 6000 Blackwell Server Edition Liquid Cooled#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Display Resolution

Virtual Displays per vGPU

DC-96A

96

1

1

1280×1024

1

DC-48A

48

2

2

1280×1024

1

DC-32A

32

3

3

1280×1024

1

DC-24A

24

4

4

1280×1024

1

DC-16A

16

6

6

1280×1024

1

DC-12A

12

8

8

1280×1024

1

DC-8A

8

12

12

1280×1024

1

DC-6A

6

16

16

1280×1024

1

DC-4A

4

24

24

1280×1024

1

DC-3A

3

32

32

1280×1024

1

Since 20.2: NVIDIA RTX PRO 5000 Blackwell Workstation Edition 72 GB Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

The full virtual GPU type names include the prefix NVIDIA RTX PRO 5000 72GB, for example NVIDIA RTX PRO 5000 72GB Blackwell-12Q. The tables in this section use the short form of each name, for example Blackwell-12Q.

This GPU supports MIG-backed virtual GPUs and time-sliced virtual GPUs.

This GPU supports only Q-series virtual GPU types for NVIDIA RTX Virtual Workstation and B-series virtual GPU types for NVIDIA Virtual PC. Because this GPU is supported only in workstation systems, no A-series virtual GPU types are provided.

MIG-Backed Q-Series Virtual GPU Types for NVIDIA RTX PRO 5000 Blackwell Workstation Edition 72 GB#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Display Resolution

Virtual Displays per vGPU

Blackwell-1-2Q MIG 1g.36gb+gfx

2

18

1

1

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

Blackwell-1-3Q MIG 1g.36gb+gfx

3

12

1

1

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

Blackwell-1-4Q MIG 1g.36gb+gfx

4

9

1

1

58982400

7680×4320

1

5120×2880 or lower

4

Blackwell-1-6Q MIG 1g.36gb+gfx

6

6

1

1

58982400

7680×4320

1

5120×2880 or lower

4

Blackwell-1-9Q MIG 1g.36gb+gfx

9

4

1

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-1-12Q MIG 1g.36gb+gfx

12

3

1

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-1-18Q MIG 1g.36gb+gfx

18

2

1

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-1-36Q MIG 1g.36gb+gfx

36

1

1

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-2-18Q MIG 2g.72gb+gfx

18

4

2

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-2-24Q MIG 2g.72gb+gfx

24

3

2

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-2-36Q MIG 2g.72gb+gfx

36

2

2

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-2-72Q MIG 2g.72gb+gfx

72

1

2

1

66355200

7680×4320

2

5120×2880 or lower

4

Time-Sliced Q-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 5000 Blackwell Workstation Edition 72 GB#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

Blackwell-72Q

72

1

1

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-36Q

36

2

2

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-24Q

24

3

3

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-18Q

18

4

4

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-12Q

12

6

6

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-9Q

9

8

8

66355200

7680×4320

2

5120×2880 or lower

4

Blackwell-6Q

6

12

12

58982400

7680×4320

1

5120×2880 or lower

4

Blackwell-4Q

4

18

18

58982400

7680×4320

1

5120×2880 or lower

4

Blackwell-3Q

3

24

24

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

Blackwell-2Q

2

32

32

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

MIG-Backed B-Series Virtual GPU Types for NVIDIA RTX PRO 5000 Blackwell Workstation Edition 72 GB#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Max. Display Resolution

Virtual Displays per vGPU

Blackwell-1-3B MIG 1g.36gb+gfx

3

12

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

Blackwell-1-2B MIG 1g.36gb+gfx

2

18

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

Time-Sliced B-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 5000 Blackwell Workstation Edition 72 GB#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

Blackwell-3B

3

24

24

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

Blackwell-2B

2

32

32

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

NVIDIA RTX PRO 4500 Blackwell Server Edition Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

The full virtual GPU type names include the prefix NVIDIA RTX PRO 4500 Blackwell, for example NVIDIA RTX PRO 4500 Blackwell DC-2-32Q.

This GPU supports MIG-backed virtual GPUs and time-sliced virtual GPUs.

MIG-Backed Q-Series Virtual GPU Types for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-2-32Q 2g.32gb+gfx

32

1

2

2

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-16Q 1g.16gb+gfx

16

1

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-16Q 2g.32gb+gfx

16

2

2

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-8Q 1g.16gb+gfx

8

2

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-2-8Q 2g.32gb+gfx

8

4

2

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-1-4Q 1g.16gb+gfx

4

4

1

1

58982400

7680×4320

1

5120×2880 or lower

4

DC-1-2Q 1g.16gb+gfx

2

8

1

1

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

Time-Sliced Q-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-32Q

32

1

1

66355200

7680×4320

2

5120×2880 or lower

4

DC-16Q

16

2

2

66355200

7680×4320

2

5120×2880 or lower

4

DC-8Q

8

4

4

66355200

7680×4320

2

5120×2880 or lower

4

DC-4Q

4

8

8

58982400

7680×4320

1

5120×2880 or lower

4

MIG-Backed B-Series Virtual GPU Types for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Available Pixels

Max. Display Resolution

Virtual Displays per vGPU

DC-1-3B MIG 1g.16gb+gfx

3

5

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

DC-1-2B MIG 1g.16gb+gfx

2

8

1

1

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

Time-Sliced B-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

DC-3B

3

10

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

DC-2B

2

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

MIG-Backed A-Series Virtual GPU Types for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

For details of GPU instance profiles, see NVIDIA Multi-Instance GPU User Guide.

Each virtual GPU type is supported only on its corresponding GPU instance profile.

Virtual GPU Type and Corresponding GPU Instance Profile

Frame Buffer (GB)

Max. vGPUs per GPU Instance

Slices per vGPU

Compute Instances per vGPU

Max. Display Resolution

Virtual Displays per vGPU

DC-2-32A 2g.32gb+gfx

32

1

2

2

1280×1024

1

DC-1-16A 1g.16gb+gfx

16

1

1

1

1280×1024

1

DC-2-16A 2g.32gb+gfx

16

2

2

1

1280×1024

1

DC-1-8A 1g.16gb+gfx

8

2

1

1

1280×1024

1

DC-2-8A 2g.32gb+gfx

8

4

2

1

1280×1024

1

DC-1-4A 1g.16gb+gfx

4

4

1

1

1280×1024

1

DC-1-2A 1g.16gb+gfx

2

8

1

1

1280×1024

1

Time-Sliced A-Series Virtual GPU Types on Single-Instance GPUs for NVIDIA RTX PRO 4500 Blackwell Server Edition#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (GB)

Max. vGPUs per GPU in Equal-Size Mode

Max. vGPUs per GPU in Mixed-Size Mode

Display Resolution

Virtual Displays per vGPU

DC-32A

32

1

1

1280×1024

1

DC-16A

16

2

2

1280×1024

1

DC-8A

8

4

4

1280×1024

1

DC-4A

4

8

8

1280×1024

1

NVIDIA RTX 6000 Ada Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX 6000 Ada#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 6000 Ada-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTX 6000 Ada-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTX 6000 Ada-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

RTX 6000 Ada-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

RTX 6000 Ada-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

RTX 6000 Ada-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

RTX 6000 Ada-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

RTX 6000 Ada-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTX 6000 Ada-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTX 6000 Ada-1Q

1024

32[7]

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX 6000 Ada#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 6000 Ada-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 6000 Ada-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 6000 Ada-1B

1024

32

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX 6000 Ada#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTX 6000 Ada-48A

49152

1

1

1280×1024

1

RTX 6000 Ada-24A

24576

2

2

1280×1024

1

RTX 6000 Ada-16A

16384

3

2

1280×1024

1

RTX 6000 Ada-12A

12288

4

4

1280×1024

1

RTX 6000 Ada-8A

8192

6

4

1280×1024

1

RTX 6000 Ada-6A

6144

8

8

1280×1024

1

RTX 6000 Ada-4A

4096

12

8

1280×1024

1

RTX 6000 Ada-3A

3072

16

16

1280×1024

1

RTX 6000 Ada-2A

2048

24

16

1280×1024

1

RTX 6000 Ada-1A

1024

32[7]

16

1280×1024

1

NVIDIA RTX 5880 Ada Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX 5880 Ada#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 5880 Ada-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5880 Ada-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5880 Ada-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5880 Ada-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5880 Ada-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5880 Ada-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

RTX 5880 Ada-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

RTX 5880 Ada-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTX 5880 Ada-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTX 5880 Ada-1Q

1024

32[8]

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX 5880 Ada#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 5880 Ada-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 5880 Ada-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 5880 Ada-1B

1024

32

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX 5880 Ada#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTX 5880 Ada-48A

49152

1

1

1280×1024

1

RTX 5880 Ada-24A

24576

2

2

1280×1024

1

RTX 5880 Ada-16A

16384

3

2

1280×1024

1

RTX 5880 Ada-12A

12288

4

4

1280×1024

1

RTX 5880 Ada-8A

8192

6

4

1280×1024

1

RTX 5880 Ada-6A

6144

8

8

1280×1024

1

RTX 5880 Ada-4A

4096

12

8

1280×1024

1

RTX 5880 Ada-3A

3072

16

16

1280×1024

1

RTX 5880 Ada-2A

2048

24

16

1280×1024

1

RTX 5880 Ada-1A

1024

32[8]

16

1280×1024

1

NVIDIA RTX 5000 Ada Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX 5000 Ada#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 5000 Ada-32Q

32768

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5000 Ada-16Q

16384

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5000 Ada-8Q

8192

4

4

66355200

7680×4320

2

5120×2880 or lower

4

RTX 5000 Ada-4Q

4096

8

8

58982400

7680×4320

1

5120×2880 or lower

4

RTX 5000 Ada-2Q

2048

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTX 5000 Ada-1Q

1024

32

32

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX 5000 Ada#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTX 5000 Ada-3B

3072

10

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 5000 Ada-2B

2048

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTX 5000 Ada-1B

1024

32

32

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX 5000 Ada#

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTX 5000 Ada-32A

32768

1

1

1280×1024

1

RTX 5000 Ada-16A

16384

2

2

1280×1024

1

RTX 5000 Ada-8A

8192

4

4

1280×1024

1

RTX 5000 Ada-4A

4096

8

8

1280×1024

1

RTX 5000 Ada-2A

2048

16

16

1280×1024

1

RTX 5000 Ada-1A

1024

32

32

1280×1024

1

NVIDIA RTX A6000 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX A6000#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA6000-48Q

49152

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTXA6000-24Q

24576

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA6000-16Q

16384

3

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA6000-12Q

12288

4

4

66355200

7680×4320

2

5120×2880 or lower

4

RTXA6000-8Q

8192

6

4

66355200

7680×4320

2

5120×2880 or lower

4

RTXA6000-6Q

6144

8

8

58982400

7680×4320

1

5120×2880 or lower

4

RTXA6000-4Q

4096

12

8

58982400

7680×4320

1

5120×2880 or lower

4

RTXA6000-3Q

3072

16

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA6000-2Q

2048

24

16

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA6000-1Q

1024

32[9]

30

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX A6000#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA6000-3B

3072

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA6000-2B

2048

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA6000-1B

1024

32

30

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX A6000#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTXA6000-48A

49152

1

1

1280×1024

1

RTXA6000-24A

24576

2

2

1280×1024

1

RTXA6000-16A

16384

3

2

1280×1024

1

RTXA6000-12A

12288

4

4

1280×1024

1

RTXA6000-8A

8192

6

4

1280×1024

1

RTXA6000-6A

6144

8

8

1280×1024

1

RTXA6000-4A

4096

12

8

1280×1024

1

RTXA6000-3A

3072

16

16

1280×1024

1

RTXA6000-2A

2048

24

16

1280×1024

1

RTXA6000-1A

1024

32[9]

30

1280×1024

1

NVIDIA RTX A5500 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX A5500#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA5500-24Q

24576

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5500-12Q

12288

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5500-8Q

8192

3

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5500-6Q

6144

4

4

58982400

7680×4320

1

5120×2880 or lower

4

RTXA5500-4Q

4096

6

4

58982400

7680×4320

1

5120×2880 or lower

4

RTXA5500-3Q

3072

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA5500-2Q

2048

12

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA5500-1Q

1024

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX A5500#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA5500-3B

3072

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA5500-2B

2048

12

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA5500-1B

1024

24

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX A5500#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTXA5500-24A

24576

1

1

1280×1024

1

RTXA5500-12A

12288

2

2

1280×1024

1

RTXA5500-8A

8192

3

2

1280×1024

1

RTXA5500-6A

6144

4

4

1280×1024

1

RTXA5500-4A

4096

6

4

1280×1024

1

RTXA5500-3A

3072

8

8

1280×1024

1

RTXA5500-2A

2048

12

8

1280×1024

1

RTXA5500-1A

1024

24

16

1280×1024

1

NVIDIA RTX A5000 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for NVIDIA RTX A5000#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA5000-24Q

24576

1

1

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5000-12Q

12288

2

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5000-8Q

8192

3

2

66355200

7680×4320

2

5120×2880 or lower

4

RTXA5000-6Q

6144

4

4

58982400

7680×4320

1

5120×2880 or lower

4

RTXA5000-4Q

4096

6

4

58982400

7680×4320

1

5120×2880 or lower

4

RTXA5000-3Q

3072

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA5000-2Q

2048

12

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

RTXA5000-1Q

1024

24

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for NVIDIA RTX A5000#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

RTXA5000-3B

3072

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA5000-2B

2048

12

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

RTXA5000-1B

1024

24

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for NVIDIA RTX A5000#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

RTXA5000-24A

24576

1

1

1280×1024

1

RTXA5000-12A

12288

2

2

1280×1024

1

RTXA5000-8A

8192

3

2

1280×1024

1

RTXA5000-6A

6144

4

4

1280×1024

1

RTXA5000-4A

4096

6

4

1280×1024

1

RTXA5000-3A

3072

8

8

1280×1024

1

RTXA5000-2A

2048

12

8

1280×1024

1

RTXA5000-1A

1024

24

16

1280×1024

1

Tesla T4 Virtual GPU Types#

Physical GPUs per board: 1

The maximum number of vGPUs per board is the product of the maximum number of vGPUs per GPU and the number of physical GPUs per board.

Q-Series Virtual GPU Types for Tesla T4#

Intended use case: Virtual Workstations

Required license edition: vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

T4-16Q

16384

1

1

66355200

7680×4320

2

5120×2880 or lower

4

T4-8Q

8192

2

2

66355200

7680×4320

2

5120×2880 or lower

4

T4-4Q

4096

4

4

58982400

7680×4320

1

5120×2880 or lower

4

T4-2Q

2048

8

8

36864000

7680×4320

1

5120×2880

2

3840×2400 or lower

4

T4-1Q

1024

16

16

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

B-Series Virtual GPU Types for Tesla T4#

Intended use case: Virtual Desktops

Required license edition: vPC or vWS

These vGPU types support a maximum combined resolution based on the number of available pixels, which is determined by their frame buffer size. You can choose between using a small number of high resolution displays or a larger number of lower resolution displays with these vGPU types. The maximum number of displays per vGPU is based on a configuration in which all displays have the same resolution. For examples of configurations with a mixture of display resolutions, see Mixed Display Configurations for B-Series and Q-Series vGPUs.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Available Pixels

Display Resolution

Virtual Displays per vGPU

T4-2B

2048

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

T4-2B4[1]

2048

8

8

18432000

5120×2880

1

3840×2400

2

3840×2160

2

2560×1600 or lower

4

T4-1B

1024

16

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

T4-1B4[1]

1024

16

16

16384000

5120×2880

1

3840×2400

1

3840×2160

1

2560×1600 or lower

4[2]

A-Series Virtual GPU Types for Tesla T4#

Intended use case: Virtual Applications

Required license edition: vApps

These vGPU types support a single display with a fixed maximum resolution.

Virtual GPU Type

Frame Buffer (MB)

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Maximum Display Resolution

Virtual Displays per vGPU

T4-16A

16384

1

1

1280×1024

1

T4-8A

8192

2

2

1280×1024

1

T4-4A

4096

4

4

1280×1024

1

T4-2A

2048

8

8

1280×1024

1

T4-1A

1024

16

16

1280×1024

1

Mixed Display Configurations for B-Series and Q-Series vGPUs#

Mixed Display Configurations for B-Series vGPUs#

Virtual GPU Type

Available Pixels

Available Pixel Basis

Maximum Displays

Sample Mixed Display Configurations

-3B

18432000

2 3840×2400 displays

4

1 3840×2400 display plus 2 2560×1600 displays

-2B

18432000

2 3840×2400 displays

4

1 3840×2400 display plus 2 2560×1600 displays

-2B4

18432000

2 3840×2400 displays

4

1 3840×2400 display plus 2 2560×1600 displays

-1B

16384000

4 2560×1600 displays

4

1 4096×2160 display plus 1 2560×1600 display

-1B4

16384000

4 2560×1600 displays

4

1 4096×2160 display plus 1 2560×1600 display

Mixed Display Configurations for Q-Series vGPUs#

Virtual GPU Type

Available Pixels

Available Pixel Basis

Maximum Displays

Sample Mixed Display Configurations

-8Q and above

66355200

2 7680×4320 displays

4

1 7680×4320 display plus 2 5120×2880 displays

1 7680×4320 display plus 3 4096×2160 displays

-6Q

58982400

4 5120×2880 displays

4

1 7680×4320 display plus 1 5120×2880 display

-4Q

58982400

4 5120×2880 displays

4

1 7680×4320 display plus 1 5120×2880 display

-3Q

35389440

4 4096×2160 displays

4

1 5120×2880 display plus 2 4096×2160 displays

-2Q

35389440

4 4096×2160 displays

4

1 5120×2880 display plus 2 4096×2160 displays

-1Q

17694720

2 4096×2160 displays

4

1 4096×2160 display plus 2 2560×1600 displays

vGPU Placements for GPUs#

The vGPU placements that a GPU supports depend on the total amount of frame buffer that the GPU has and whether the GPU is in mixed-size mode or equal-size mode.

In equal-size mode, the vGPU placement IDs are integer multiples of the placement size from zero to 1 fewer than the maximum vGPUs per GPU. For example, on a GPU with 40 GB of frame buffer, the maximum number of vGPUs with 10240 MB of frame buffer, which have a placement size of 10, is 4. The placement IDs for these vGPUs are as follows:

  • 0 × 10 = 0

  • 1 × 10 =10

  • 2 × 10 = 20

  • 3 × 10 = 30

vGPU Placements for GPUs with 96 GB of Frame Buffer#

The placement region size depends on the number GPU instances on the GPU.

vGPU placement IDs for GPUs with 96 GB of frame buffer are the same in mixed-size mode and in equal-size mode.

Note

For MIG-backed vGPUs, the placement IDs and placement region are local to the GPU instance, not the physical GPU. Therefore, multiple vGPUs on different GPU instances on the same GPU can have the same placement ID.

vGPU Placements on a Single-Instance GPU#

Placement region size: 96

A single-instance GPU is a GPU that is not partitioned into multiple GPU instances.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs

98304

96

1

1

0

49152

48

2

2

0, 48

32768

32

3

3

0, 32, 64

24576

24

4

4

0, 24, 48, 72

16384

16

6

6

0, 16, 32, 48, 64, 80

12288

12

8

8

0, 12, 24, 36, 48, 60, 72, 84

8192

8

12

12

0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88

6144

6

16

16

0, 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 66, 72, 78, 84, 90

4096

4

24

24

0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 84, 88, 92

3072

3

32

32

0, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, 42, 45, 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81, 84, 87, 90, 93

2048

2

32

32

0, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, 42, 45, 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81, 84, 87, 90, 93

The following diagram shows the supported placements for each size of vGPU on a single-instance GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

vGPU Placements on a Full-Partition GPU Instance (4g.96gb+gfx)#

Placement region size: 96

A full partition GPU instance is assigned all of the GPU’s frame buffer.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs

98304

96

1

1

0

49152

48

2

2

0, 48

32768

32

3

3

0, 32, 64

24576

24

4

4

0, 24, 48, 72

The following diagram shows the supported placements for each size of vGPU on a full-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a full-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.Diagram showing the supported placements for each size of vGPU on a full-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

vGPU Placements on a Half-Partition GPU Instance (2g.48gb+gfx)#

Placement region size: 48

A half- partition GPU instance is assigned half of the GPU’s frame buffer.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs

49152

48

1

1

0

24576

24

2

2

0, 24

16384

26

3

3

0, 16, 32

12288

12

4

4

0, 12, 24, 36

The following diagram shows the supported placements for each size of vGPU on a half-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a half-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.Diagram showing the supported placements for each size of vGPU on a half-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

vGPU Placements on a Quarter-Partition GPU Instance (1g.24gb+gfx)#

Placement region size: 48

A quarter- partition GPU instance is assigned one quarter of the GPU’s frame buffer.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs

24576

24

1

1

0

12288

12

2

2

0, 12

8192

8

3

3

0, 8, 16

6144

6

4

4

0, 6, 12, 18

4096

4

6

6

0, 4, 8, 12, 16, 20

3072

3

8

8

0, 3, 6, 9, 12, 15, 18, 21

2048

2

12

12

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22

The following diagram shows the supported placements for each size of vGPU on a quarter-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a quarter-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.Diagram showing the supported placements for each size of vGPU on a quarter-partition GPU instance on a GPU with a total of 96 GB of frame buffer in mixed-size mode and in equal-size mode.

vGPU Placements for GPUs with 94 GB of Frame Buffer#

Placement region size: 94

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

96256

94

1

0

1

0

48128

47

2

0, 47

2

0, 47

23552

23

4

0, 23, 46, 79

4

0, 24, 47, 71

15360

15

6

0, 15, 30, 45, 60, 75

4

0, 32, 47, 79

11264

11

8

0, 11, 22, 33, 44, 55, 66, 77

8

0, 12, 23, 36, 47, 59, 70, 83

6,144

6

15

0, 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 66, 72, 78, 84

8

0, 17, 23, 41, 47, 64, 70, 88

4,096

4

23

0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 84, 88

16

0, 7, 11, 19, 23, 31, 35, 43, 47, 54, 58, 66, 70, 78, 82, 90

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 94 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 80 GB of Frame Buffer#

Placement region size: 80

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

81920

80

1

0

1

0

40960

40

2

0, 40

2

0, 40

20480

20

4

0, 20, 40, 60

4

0, 20, 40, 60

16384

16

5

0, 16, 32, 48, 64

4

0, 24, 40, 64

10240

10

8

0, 10, 20, 30, 40, 50, 60, 70

8

0, 10, 20, 30, 40, 50, 60, 70

8192

8

10

0, 8, 16, 24, 32, 40, 48, 56, 64, 72

8

0, 12, 20, 32, 40, 52, 60, 72

5120

5

16

0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75

16

0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75

4096

4

20

0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 66, 70, 76

16

0, 6, 10, 16, 20, 26, 30, 36, 40, 46, 50, 56, 60, 66, 70, 76

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 80 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 64 GB of Frame Buffer#

Placement region size: 64

vGPU placement IDs for GPUs with 64 GB of frame buffer are the same in mixed-size mode and in equal-size mode.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs

65536

64

1

1

0

32768

32

2

2

0, 32

16384

16

4

4

0, 16, 32, 48

8192

8

8

8

0, 8, 16, 24, 32, 40, 48, 56

4096

4

16

16

0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 46, 60

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 64 GB of frame buffer in mixed-size mode and in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 64 GB of frame buffer in mixed-size mode and in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 64 GB of frame buffer in mixed-size mode and in equal-size mode.

vGPU Placements for GPUs with 48 GB of Frame Buffer#

Placement region size: 48

Note

When in mixed-size mode, the maximum number of vGPUs with 1024 MB of frame buffer allowed on GPUs based on the Ada Lovelace GPU architecture is lower than for other GPU architectures. As a result, the supported placement IDs for these vGPUs on GPUs based on the Ada Lovelace GPU architecture are different than for other GPU architectures.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

49152

48

1

0

1

0

24576

24

2

0, 24

2

0, 24

16384

16

3

0, 16, 32

2

0, 32

12288

12

4

0, 12, 24, 36

4

0, 12, 24, 36

8192

8

6

0, 8, 16, 24, 32, 40

4

0, 16, 24, 40

6144

6

8

0, 6, 12, 18, 24, 30, 36, 42

8

0, 6, 12, 18, 24, 30, 36, 42

4096

4

12

0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44

8

0, 8, 12, 20, 24, 32, 36, 44

3072

3

16

0, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, 42, 45

16

0, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, 42, 45

2048

2

24

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46

16

0, 4, 6, 10, 12, 16, 18, 22, 24, 28, 30, 34, 36, 40, 42, 46

1024

1

32

0 through 31

GPU architectures except Ada Lovelace: 30

GPU architectures except Ada Lovelace: 0, 2, 3, 5, 6, 9, 11, 12, 14, 15, 17, 18, 20, 21, 23, 24, 26, 27, 29, 30, 33, 35, 36, 38, 39, 41, 42, 44, 45, 47

Ada Lovelace GPU architecture: 16

Ada Lovelace GPU architecture: 0, 5, 6, 11, 12, 17, 18, 23, 24, 29, 30, 35, 36, 41, 42, 47

The following diagram shows the supported placements for each size of vGPU on a GPU based on a GPU architecture except Ada Lovelace with a total of 48 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU based on a GPU architecture except Ada Lovelace with a total of 48 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU based on a GPU architecture except Ada Lovelace with a total of 48 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU based on the Ada Lovelace GPU architecture with a total of 48 GB of frame buffer in mixed-size mode.

Diagram showingthe supported placements for each size of vGPU on a GPU based on the Ada Lovelace GPU architecture with a total of 48 GB of frame buffer in mixed-size mode.Diagram showingthe supported placements for each size of vGPU on a GPU based on the Ada Lovelace GPU architecture with a total of 48 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 48 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 48 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 48 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 40 GB of Frame Buffer#

Placement region size: 40

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

40960

40

1

0

1

0

20480

20

2

0, 20

2

0, 20

10240

10

4

0, 10, 20, 30

4

0, 10, 20, 30

8192

8

5

0, 8, 16, 24, 32

4

0, 12, 20, 32

5120

5

8

0, 5, 10, 15, 20, 25, 30, 35

8

0, 5, 10, 15, 20, 25, 30, 35

4096

4

10

0, 4, 8, 12, 16, 20, 24, 28, 32, 36

8

0, 6, 10, 16, 20, 26, 30, 36

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 40 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 32 GB of Frame Buffer#

Placement region size: 32

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

32768

32

1

0

1

0

16384

16

2

0, 16

2

0, 16

8192

8

4

0, 8, 16, 24

4

0, 8, 16, 24

4096

4

8

0, 4, 8, 12, 16, 20, 24, 28

8

0, 4, 8, 12, 16, 20, 24, 28

3072

3

10

0, 3, 6, 9, 12, 15, 18, 21, 24, 27

8

0, 5, 8, 13, 16, 21, 24, 29

2048

2

16

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30

16

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30

1024

1

32

0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31

32

0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 32 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 24 GB of Frame Buffer#

Placement region size: 24

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

24576

24

1

0

1

0

12288

12

2

0, 12

2

0, 12

8192

8

3

0, 8, 16

2

0, 16

6144

6

4

0, 6, 12, 18

4

0, 6, 12, 18

4096

4

6

0, 4, 8, 12, 16, 20

4

0, 8, 12, 20

3072

3

8

0, 3, 6, 9, 12, 15, 18, 21

8

0, 3, 6, 9, 12, 15, 18, 21

2048

2

12

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22

8

0, 4, 6, 10, 12, 16, 18, 22

1024

1

24

0 through 23

16

0, 2, 3, 5, 6, 8, 9, 11, 12, 14, 15, 17, 18, 20, 21, 23

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 24 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 20 GB of Frame Buffer#

Placement region size: 20

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

20480

20

1

0

1

0

10240

10

2

0, 10

2

0, 10

5120

5

4

0, 5, 10, 15

4

0, 5, 10, 15

4096

4

5

0, 4, 8, 12, 16

4

0, 6, 10, 16

2048

2

10

0, 2, 4, 6, 8, 10, 12, 14, 16, 18

8

0, 3, 5, 8, 10, 13, 15, 18

1024

1

20

0 through 19

16

0, 1, 2, 4, 5, 6, 7, 9, 10, 11, 12, 14, 15, 16, 17, 19

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 20 GB of frame buffer in equal-size mode.

vGPU Placements for GPUs with 16 GB of Frame Buffer#

Placement region size: 16

vGPU placement IDs for GPUs with 16 GB of frame buffer are the same in mixed-size mode and in equal-size mode.

vGPU Size (MB of Frame Buffer)

Placement Size

Maximum vGPUs per GPU in Equal-Size Mode

Supported Placement IDs in Equal-Size Mode

Maximum vGPUs per GPU in Mixed-Size Mode

Supported Placement IDs in Mixed-Size Mode

16384

16

1

0

1

0

8192

8

2

0, 8

2

0, 8

4096

4

4

0, 4, 8, 12

4

0, 4, 8, 12

3072

3

5

0, 3, 6, 9, 12

4

0, 5, 8, 13

2048

2

8

0, 2, 4, 6, 8, 10, 12, 14

8

0, 2, 4, 6, 8, 10, 12, 14

1024

1

16

0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15

16

0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in mixed-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in mixed-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in mixed-size mode.

The following diagram shows the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in equal-size mode.

Diagram showing the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in equal-size mode.Diagram showing the supported placements for each size of vGPU on a GPU with a total of 16 GB of frame buffer in equal-size mode.